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Kicking game (FG) too easy for human player

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Old 01-03-2010, 10:51 AM   #9
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Re: Kicking game (FG) too easy for human player

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Originally Posted by bakersville123
I guess what confuses me is with coach mode enabled the QB will throw for you...why not the same for the kicking game?

I'll try conutryboys suggestion about not moving the kicking arrow.

Any other ideas to make the FG game more challenging?

Thanks...

you can lower the accuracy slider and super-sim FGs
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Old 01-03-2010, 12:20 PM   #10
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Re: Kicking game (FG) too easy for human player

They should offer an option to have the CPU kick for you. Accuracy is based on the ratings of the kicker. Kind of like real FT% in basketball games.
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Old 01-03-2010, 01:10 PM   #11
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Re: Kicking game (FG) too easy for human player

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Originally Posted by bears5122
They should offer an option to have the CPU kick for you. Accuracy is based on the ratings of the kicker. Kind of like real FT% in basketball games.
I never thought of that before but this is a damn good idea. Unfortunately, no matter which system they incorporate, there is the chance that the user could "master" it. This would be a great alternative.
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Old 01-03-2010, 01:18 PM   #12
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Re: Kicking game (FG) too easy for human player

Ive been trying the technique where you dont use L3 to angle only for up/down and use R3 for power and angle....Im struggling I dont exactly get how its done

Any one know how to execute this perfectly please expain
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Old 01-03-2010, 03:35 PM   #13
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Re: Kicking game (FG) too easy for human player

they should do something that controls the snap of the ball and then you have to kick it. That way there is more for the player to think about. maybe on a bad snap an arrow would pop up and you have to press that direction while at the same time setting up for the kick. if you do it right the qb pulls the ball down and the kicker takes a small hit to his ratings. if you miss the qb may miss the ball or if he still pulls it down the kicker takes a big hit to his ratings.
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Old 01-03-2010, 05:20 PM   #14
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Re: Kicking game (FG) too easy for human player

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Originally Posted by bears5122
They should offer an option to have the CPU kick for you. Accuracy is based on the ratings of the kicker. Kind of like real FT% in basketball games.
I would love this kind of option.
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Old 01-03-2010, 05:26 PM   #15
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Re: Kicking game (FG) too easy for human player

Quote:
Originally Posted by rightallthetime
they should do something that controls the snap of the ball and then you have to kick it. That way there is more for the player to think about. maybe on a bad snap an arrow would pop up and you have to press that direction while at the same time setting up for the kick. if you do it right the qb pulls the ball down and the kicker takes a small hit to his ratings. if you miss the qb may miss the ball or if he still pulls it down the kicker takes a big hit to his ratings.
Would also make your choice of LS more important, or perhaps even have a true long snapping rating like there is a KR rating.
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Old 01-03-2010, 05:37 PM   #16
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Re: Kicking game (FG) too easy for human player

I guess I will share my idea for the kicking game in future Maddens. do not let us see the Kickers ratings instead have a little graph that shows us where he most is accurate from and where he's best kicking the ball from, something like get in the inside of the 40.

Something across that line it makes it more interesting when you we are doing the 2 min drill and you want to get inside kicking range.
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