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Huh? What kind of stats caused this?

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Old 05-23-2010, 08:41 PM   #25
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Re: Huh? What kind of stats caused this?

Thankfully this has nothing to do with actual gameplay. Now that would suck.`
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Old 05-24-2010, 01:27 PM   #26
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Re: Huh? What kind of stats caused this?

ALL cutscenes are generic scenes with differant player skins. Last year whenever Sproles scored a TD and the cutscene triggered, everyone was alwasy the same height.

WHo the hell ever knows with EA....
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Old 05-24-2010, 02:43 PM   #27
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Re: Huh? What kind of stats caused this?

There's a very good chance in that picture that Pollak is doing the 'sideline jump up and down' thing.

That said, the picture is certainly still way out of whack.
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Old 05-24-2010, 05:49 PM   #28
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Re: Huh? What kind of stats caused this?

Quote:
Originally Posted by Lauxman
Funny, with NBA2k10, I can certainly the height differences in cutscenes...Another lazy part of Madden. Presentation is great, but people shouldn't settle for the same generic cutscene crap that everyone just fastforwards through anyways.
That's an unfair comparison. 2k has 15 players per team with 30 teams. Madden has 55 players on 32 teams. That comes to 1,310 more players models. Now lets rethink this whole "lazy" thing.
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Old 05-24-2010, 07:17 PM   #29
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Re: Huh? What kind of stats caused this?

Quote:
Originally Posted by Vaporub83
That's an unfair comparison. 2k has 15 players per team with 30 teams. Madden has 55 players on 32 teams. That comes to 1,310 more players models. Now lets rethink this whole "lazy" thing.
Now throw in generated players and player created draft classes that can keep new players coming into the league for years.

Why not just have the sort of "live action" cutscenes instead of boring generic cutscenes that everyone just wants to skip through anyways?
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