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Old 05-31-2010, 10:36 PM   #9
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Re: Running game

Quote:
Originally Posted by Purple28Pedestrian
I understand being against button mashing, I for the most part dislike button mashing too [Fight for the fumble is NOT fun] however maybe some sort of charge like 2k had, I guess they are going this route this year with the lean, but i don't think it will revolutionize the running game.

I just want some sort of user struggle to gain yards after contact, because it's too arbitrary right now.
Well the thing with the fight for the fumble has a off and on option. I choice off and allow for the ramdom stuff to come in. Saved the life of my buttons on my controller.
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Old 05-31-2010, 10:57 PM   #10
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Re: Running game

I remember back in NCAA 06 if you were running the ball sometimes you got into a lock with a defender and you had to mash A in order to break free.

If that could be added into madden that would be cool.they could also incorporate ratings into the equation.
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Old 05-31-2010, 11:02 PM   #11
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Re: Running game

Looking forward to seeing the changes in this due to the new locomotion and dual analog controls.
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Old 05-31-2010, 11:57 PM   #12
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Re: Running game

I know what the OP is talking about. It was basically a branching animation and instead of pushing a skill button like spin, stiffarm, juke, or truck, you just mashed A and it really gave a feeling of fighting through the tackle. I agree 100 percent. This would add immensly to madden.
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Old 06-01-2010, 03:10 PM   #13
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Re: Running game

If they're still using a variation of the lastgen game engine


....don't expect any big changes anytime soon...
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Old 06-01-2010, 04:18 PM   #14
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Re: Running game

2k5 still had player skill as a factor when it came to mashing the A button it depended on break tackle and the defensive players tackle rating..Believe it or not tho..Madden Had this feature in madden 2001 for 64 and ps1 and I WISH it would come back
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