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The add-on's to Franchise Mode this year

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Old 08-09-2011, 08:23 AM   #33
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Re: The add-on's to Franchise Mode this year

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Originally Posted by DNMHIII
1. Custom Playbooks
2. Player Editing
3. Import Draft Class Tuning.
4. Progression Tuning


I'm a happy camper.......Thanks EA
Do you think Import Draft class tuning means that you can edit your imported class before the draft, or that the players in the draft class will have more accurate ratings for how they played in college?
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Old 08-09-2011, 08:38 AM   #34
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Re: The add-on's to Franchise Mode this year

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Who even plays Offline Franchise anymore? Is it even any fun? I play on All Madden and crush teams by 70. I want to play real people with real league transactions. EA, GET IT TOGETHER NEXT YEAR!
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Old 08-09-2011, 09:14 AM   #35
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Re: The add-on's to Franchise Mode this year

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Originally Posted by gobillz08
Do you think Import Draft class tuning means that you can edit your imported class before the draft, or that the players in the draft class will have more accurate ratings for how they played in college?
I too would like to know this.
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Old 08-09-2011, 10:57 AM   #36
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Re: The add-on's to Franchise Mode this year

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Originally Posted by gobillz08
Do you think Import Draft class tuning means that you can edit your imported class before the draft, or that the players in the draft class will have more accurate ratings for how they played in college?
I'm hoping that its full editing or at least a slider sytem for random % change from NCAA attributes so that you could just set it at zero and do all your adjustments in NCAA if you had to.

I don't mind doing the roster edits in NCAA because the game plays better when you do some tweaking, I just want the transition from NCAA to Madden to be under my control and as long as they execute that properly I'll be fine.
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Old 08-09-2011, 02:27 PM   #37
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Re: The add-on's to Franchise Mode this year

im on my psp so i cant see the vid,does this vid actually say what the add ons are 4 madden12? is it a wishlist? or is it whats already confirmed? kinda confused reading the replies, if it actually is confirmed add ons,could some1 tell me what they r? is it the same add ons from last year? thanks n advance
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Old 08-11-2011, 08:54 PM   #38
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Re: The add-on's to Franchise Mode this year

Quote:
Originally Posted by DNMHIII
1. Custom Playbooks
2. Player Editing
3. Import Draft Class Tuning.
4. Progression Tuning


I'm a happy camper.......Thanks EA
what do #2, #3, and #4 mean exactly?
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Old 08-11-2011, 08:56 PM   #39
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Re: The add-on's to Franchise Mode this year

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Originally Posted by gobillz08
Do you think Import Draft class tuning means that you can edit your imported class before the draft, or that the players in the draft class will have more accurate ratings for how they played in college?
honestly, i hope its the latter. I dont like the idea of being able to edit player ratings, and stuff like that inside franchise mode. I know stuff like that is optional, but I just want the CPU to make smart decisions, causing me to have to make smart decisions to keep up. I never understood how people enjoy controlling all 32 teams and controlling everything in the league to make it like real life. Why not just watch real life then?
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Old 08-11-2011, 08:58 PM   #40
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Re: The add-on's to Franchise Mode this year

Looks good on paper...Cant wait to dive into my franchise mode first hand...August 30th cant get here soon enough (or the 28th if I season pass it)
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