I don't buy in to they aren't testing it. I come from a developer background, it they didn't test it, we'd see bigger issue imo. Now exactly do they test, and how thoroughly do they test it, is another question. I believe they spend the majority of the time testing stability, and do precursory tests on game features. Just my impression.
Some of that is due to us. Everyone wants things to be test so thoroughly but they also complain if the patch isn't delivered with in a rather short time frame. You simply can't have it both ways.
As far as NCAA last year, with patches and tuners, I don't think they have a great handle on the type of game balance they people at a place like OS are looking for. It seems like they overcorrect things one way, then overcorrect it back the other way. I thought the game was tuned pretty well out of the box last year, and they degraded the game play with the tuners.
It's a shame these games need patches, but with one year release cycles and pressure from above to rush them out the door, it's become the standard, and not just for EA, and not just in the gaming industry.