Home

Simulation scores need work

This is a discussion on Simulation scores need work within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 09-06-2011, 03:22 AM   #1
Banned
 
The Duke's Arena
 
OVR: 2
Join Date: May 2009
Simulation scores need work

same deal as madden 11. the better team doesnt win nearly often enough. teams very rarely do better than 11-5 no matter how good they are. after a few years of franchise, 10-6 will probably win you any division. even when i play God and stack a team full of talent, theyre still lucky to finish 10-6. anybody else notice this?
The Duke is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-06-2011, 08:04 AM   #2
Banned
 
The Duke's Arena
 
OVR: 2
Join Date: May 2009
Re: Simulation scores need work

39 views and not a single comment? pretty straight-forward question. surely other people have noticed this? it happened in my madden 11 franchises, too. along with highly rated players not playing up to their ratings in simulations.
The Duke is offline  
Reply With Quote
Old 09-06-2011, 08:26 AM   #3
Rookie
 
OVR: 2
Join Date: Aug 2008
Re: Simulation scores need work

There are pretty fundamental problems with the simulation system that are driving the end results. On balance I'd say that this year's simulation engine is as bad as any since Madden 04. It looks and plays as though it were completely untested.

A few obvious little tests (that apparently didn't seem to obvious to the devs): simulate a full season and go to look at QB stats. Look at the completion percentages. In dozens of years of simulations, I had a great deal of difficulty, even with quality quarterbacks and receivers, producing consistent completion percentages above 60%. I would say that, in the aggregate, completion rates are between 5-10% too low. This is...in terms of scoring and differentiating quarterbacks, a huge number.

Beyond that, tipped passes continue to occur at rates in single games that exceed actual totals over the course of an entire season, which has been a problem only for the last 2 years or so, if I recall correctly.

The simulation engine is completely incapable of handling 34 playbooks as well, even in 2011. Take a look at the total tackles from a Harrison or Ware - they tend to run at 2x actual tackle totals for those players.

It's hard to say what specifically is causing what you've described, but it could be any number of things. The integrity of the simulation engine is as bad as it has ever been.
Shinywalrus is offline  
Reply With Quote
Old 09-06-2011, 10:36 PM   #4
Banned
 
The Duke's Arena
 
OVR: 2
Join Date: May 2009
Re: Simulation scores need work

Its a sick joke that i have to spend hours and hours before and after each season controlling all 32 teams to get them to behave realistically and then when i sim the games, the teams and players dont perform to their ratings. completely defeats the purpose of even playing the game.
The Duke is offline  
Reply With Quote
Old 09-06-2011, 11:29 PM   #5
Banned
 
OVR: 3
Join Date: Aug 2011
Re: Simulation scores need work

Do you think the Cowboys finished the NFL season last year based on their ratings?
twimstaxs is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-07-2011, 11:24 AM   #6
Banned
 
The Duke's Arena
 
OVR: 2
Join Date: May 2009
Re: Simulation scores need work

did the entire league struggle to do better than 8-8 last season?
and cool, tiburon can just totally randomise the regular season results so ratings dont matter at all. thatll be fun.
The Duke is offline  
Reply With Quote
Old 09-07-2011, 12:41 PM   #7
Pro
 
T5063's Arena
 
OVR: 2
Join Date: Oct 2010
Re: Simulation scores need work

If you look at the team overall ratings in Franchise Mode (not Play Now), you'll see that they're all between 80-87 (IIRC Cincy is 80 and Pats are 86). Based on the ratings it makes sense that there will be a lot of .500 teams since according to the game they're all within a few points of each other overall.

The way the CPU calculates the overalls is a little wacked I think since I woudn't imagine a team like Cincy in only 6/100 pts worse than a team like the Patriots.
T5063 is offline  
Reply With Quote
Old 09-07-2011, 01:03 PM   #8
Pro
 
OVR: 5
Join Date: Aug 2008
Re: Simulation scores need work

Low completion percentage sucks. They went from every QB passing for 70% to 2000 yard rushers every season to almost every QB completion percentage under 60%. Will I ever enjoy franchise EA???
haloofduty is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:26 PM.
Top -