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Madden NFL 12 Title Update #2 Details Coming Soon

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Old 09-27-2011, 05:57 PM   #49
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Something I've always wondered, if I already have a franchise file, would a patch fix the problems (ie weather, losing roles when editing etc) in my current franchise or would I need to start a new one?
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Old 09-27-2011, 06:01 PM   #50
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by youALREADYknow
Unless they completely forgot to include the audio files in the original build, then there's no reason that commentary is "too big" to patch. The only reason audio patches would be big is if they needed to upload new audio content into the game.

It's fairly obvious from the bugs that exist within the commentary that the problem is somewhere in the logic of matching situations with audio clips in the database. This is exactly the kind of thing that should be fixed via patches and there's no excuse to leave it ignored unless they need to upload hundreds of MB's of audio.
Thats kind of my hope, I'm not going to say the commentary is great because its not.. But at least addressing the issue of certain players names not being called or called by the wrong game would be nice. I believe their audio files are in the game (Mark Ingram for EX) they are just mismatched.

As far as game-play I can live with it for the most part. I would like them to address A.I. issues in terms of franchise mode. Like the UDFA issue and the CPU draft logic, not filling its roster competitively. Fixing the issue with the Field graphics for the PS3 would also be nice. Oh, and being able to edit players fully(Height,Weight, Skin color) without losing their player roles.
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Old 09-27-2011, 06:02 PM   #51
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by raggBAGG
Something I've always wondered, if I already have a franchise file, would a patch fix the problems (ie weather, losing roles when editing etc) in my current franchise or would I need to start a new one?
Patches will take effect in your current franchise. No need to start a new one unless you want to.
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Old 09-27-2011, 06:03 PM   #52
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by raggBAGG
Something I've always wondered, if I already have a franchise file, would a patch fix the problems (ie weather, losing roles when editing etc) in my current franchise or would I need to start a new one?
More than likely have to restart, not 100% but thats been my experience. Even if they say you don't I still would because more than likely they didn't test the patch thoroughly (M12).
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Old 09-27-2011, 06:06 PM   #53
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Re: Madden 12 patch #2 details coming soon

"The Audio pop" must be addressed.

Please.

No excuse for this at all.
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Old 09-27-2011, 06:08 PM   #54
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Re: Madden 12 patch #2 details coming soon

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Originally Posted by TheSaints7
Yeh but they they bat away easy picks and if you raise it then there are to many interceptions. I cant get it right.
Well, if you want a lot of int's, keep the int slider at 50 and lower the pass reaction sliders by a great deal.

This will help with the leaping LB's and mirrors of DB's.
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Old 09-27-2011, 06:17 PM   #55
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Re: Madden 12 patch #2 details coming soon

The fix I'm looking for is the "unable to advance" one. Seems to be tied into injuries and IR.
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Old 09-27-2011, 06:21 PM   #56
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Re: Madden 12 patch #2 details coming soon

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The fix I'm looking for is the "unable to advance" one. Seems to be tied into injuries and IR.
What season are you in?

Last edited by ABR173rd; 09-27-2011 at 06:32 PM.
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