|
Quote: |
|
|
|
|
Originally Posted by Big FN Deal |
|
|
|
|
|
|
|
|
@TNT, I will personally try to discuss this for the last time and hopefully you will not "talk around" the point. There is room in this Madden forum for all types of discussion, even applying Madden "strategy" and tactics or countering them. However, in a thread started specifically dealing with the underlying issues/complaints with a certain Madden "strategy" or tactic, posting for others to "man up" and suggesting counters, is neither constructive or on topic to the discussion, imo.
Now, if you where going to come and make a point of why "constant no-huddle in online play" represented in Madden is in fact realistic when compared to NFL, I think that is very constructive and on topic. That said, consistently stating "If it can be countered than it's NFL realistic" does not make that point, imo.
|
|
|
|
|
|
BigFNDeal,
The argument that "if it's counterable it's NFL realistic" isn't my argument. Rather, I argue that people who are NFL realistic will find a counter.
"MAN UP" is always appropriate in the football sense. Remember, rough game played by tough men. As much as we seem to disagree, I'm sure we both are aware that arguing one side without the other would be disingenuous.
Skill, preparedness, and the mental toughness to fight through adversity and get the job done are all requirements whenever we face any strategy we dislike. Moreso when we feel there is a programming challenge to overcome.
That said, I agree there are reasons people might feel disadvantaged against no-huddle that have less to do with programming and more to do with the user.
I'm sure that if I tried I could think of 10 reasons no-huddle was unfair based on any number of things the user could do but shouldn't have to. Not my style. Whether they wait too long to start adjusting their play, fail to user swat or catch balls that might cause an incomplete pass, or they haven't fully committed all the defensive hot routes and audibles to muscle memory... The point is that there are things the USER CAN DO.
What's wrong with telling the user what they can 'fix' without EA's intervention?
I'll tell you... It takes effort and most Madden players aren't ready, willing, or able to do so.
Face it - Madden is a game of skill. Skill in perceiving patterns, skill in managing game situations, skill in crisis prevention, and skill in making adjustments on the fly.
Discussing the game in terms that do not accommodate (or mention) the skill of the players would be skewed in the 'beg EA' direction. We could have a more balanced discussion where skill is factored in - but that gets people wanting to ban you from this community. There's a reason I'm one of the only people trumpeting toughness here - most of the guys I know think posting here at OS is a waste of time and effort. Oddly, I have more faith in you guys (Sshhhhh... don't tell anyone).
The way I see it, if EA programs Madden 13 absolutely perfectly, there will still be far too many players who aren't prepared to deal with no-huddle because they never got past what they thought they couldn't do. We know it won't be perfect though.
Learning to better defend no-huddle offenses doesn't have to wait for EA.
Later