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Remember where we came from?
This is a discussion on Remember where we came from? within the Madden NFL Old Gen forums.
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12-27-2011, 02:40 PM | #49 | ||||||||||||||||||||||||
Banned
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Re: Remember where we came from?
Big FN Deal likes this.
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12-27-2011, 02:43 PM | #50 | ||||||||||||||||||||||||
Banned
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Re: Remember where we came from?
In reality, having the exclusive license is really dumb. EA should just tell the NFL they don't want to pay it anymore. There are no more companies who are going to be able to make a formidable NFL game with so many years gone by unable to do so. EA is paying a hefty price for nothing.
kjcheezhead likes this.
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12-27-2011, 04:33 PM | #51 | ||||||||||||||||||||||||
Banned
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Re: Remember where we came from?
With all that though, I too thought "Head Coach" was a great idea. But Game Play is so important that a game without game play isn't going to sell when it competes head-to-head with Madden's Franchise mode. Regarding the exclusive deal being a mistake... I'm not in agreement. I feel that the original dev teams opted to take NG Madden in a new direction. The WRONG DIRECTION. It just so happened that it happened immediately after the exclusive deal and took another 3 years to get back on track. Madden 12 might have been here in '09 if not for the back tracking that ultimately put the series 6 years behind where it would have been. That's why I hope the new team doesn't "Ortiz it up" LOL Later
tazdevil20 and Big FN Deal like this.
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12-27-2011, 04:46 PM | #52 | ||||||||||||||||||||||||
Banned
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Re: Remember where we came from?
It's a proven fact that in the capitalistic system, competition brings lower prices and higher quality. That is a fact, not an opinion. It's no different here. I don't agree that it was coincidental that Madden was ruined at the same time the exclusive license was inked. I'm not sure why anyone tries to stick up for it. It's not like it would take your game of choice away if it didn't exist. Madden is a tolerable game because the expectations for it have dropped to below sea level. The improvements are so small and miniscule, that when they do anything to the game it gets people crazy. Then the developers get angry because they want this huge pat on the back. If I were a member of the 2k basketball or MLB show development teams, I would be laughing daily at the Madden guys. I really would. It's not any easier to build those sports games than it is a football game. Those are just excuses. Honestly, I didn't even think Madden 10 was good. In fact, I thought it was terrible. However, it was far better than the pile of crap they put out in the 4 iterations before it.
Big FN Deal likes this.
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12-28-2011, 02:48 PM | #53 | ||||||||||||||||||||||||
Banned
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Re: Remember where we came from?
I've loved Madden since the first time I played and had to give up the sticks at 21-0. But Madden '06 didn't feel like Madden on any system. QB Vision, innovative as it was, just felt wrong for Madden on PS2 and NG Madden didn't feel like Madden at all. I often describe it with an analogy about a wife of many years coming home one day with a gender reassignment surprise. You might still care deeply for her well being, but you might not want to 'play' anymore. LOL I won't say the devs are lazy or incompetent because I've met some of them. Most of them are passionate, hard working, and concerned about delivering a product each of us can be proud to buy, play, and enjoy. But there are about 5-million of us. Satisfying 5-millon eaches is hard. Add that to the programming challenges inate to representing 11 intelligent football realistic collisions is virtually impossible. In fact, it's NEVER BEEN DONE. There have been games that pleased their clients, but their volume wasn't nearly as large. It's like Mac's vs PC's before Macs advertised. 5% of the market isn't going to complain like 95% will considering the 5% buy for specific reasons. I've played both Head Coach games briefly and thought they were good games. Not my cup of tea, but they seemed great for people who aren't interested in controlling the on field action directly... IMO, Madden has too much on the disc. Too broad a market to satisfy with only one game. Franchise used to be an Add-on mode, now it's graduated but a coach-only game isn't going to compete with Madden as long as a similar mode is on Madden with game-play included. I'd love to see HC with a rudimentary 'gameplay' mode where players can control the action (coach mode is default) - with Madden's Franchise features getting the attention only a separate title can get. Add a play editor that can import custom plays to Madden for online play and I'd buy BOTH. Madden on the other hand should be user-control heavy - with an optional coach mode. But as long as Madden has a Franchise mode, HC will have dismal sales numbers. Maybe they should Market them as "Madden NFL" and "Madden Franchise" and "Madden Blitz" It would be a far better use of the exclusive license on the NFL and the use of Madden's name... EA has tried to give us choices - their just too scared to upset the name recognition. Later |
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12-28-2011, 08:21 PM | #54 |
7 dirty words...
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Why on earth would anyone buy a game with rudimentary gameplay?
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12-28-2011, 09:42 PM | #55 | ||||||||||||||||||||||||
Hall Of Fame
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Re: Remember where we came from?
On a serious note, I do think it's expecting too much to get 11 vs. 11 right. Just the OL/DL is a wild bonanza that's different every time. |
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12-28-2011, 09:44 PM | #56 | ||||||||||||||||||||||||
7 dirty words...
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Re: Remember where we came from?
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