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Madden NFL 13 Interview Questions - Gameplay

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Old 04-07-2012, 09:34 PM   #25
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Re: Madden NFL 13 Interview Questions - Gameplay

1.) Is there route based passing?
2.) Is there an option to use the analog triggers on the xbox in lieu of the digital face buttons in the passing game for a more granular selection of pass trajectories and speeds?
3.) Do wr patterns match the quarterback's drop ie. 1-3-5-7 step patterns?
4.) Is there real gang tackling?
5.) Will there be some type of quarterback vision implementation?
6.) Does momentum matter?
7.) Does weight matter?
8.) Does awareness matter?
9.) Is there any real time physics implementation at all?
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Old 04-08-2012, 03:49 PM   #26
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Re: Madden NFL 13 Interview Questions - Gameplay

are super jumping lbers being fixed?

running full house with 2 fbs blocking, they miss blocks, consistently

being able to drop and not fumble the ball, ie running out clock rather than get a td

psychic defence, balls released every defender knows where its going even if they are facing the other way

3-4 backers, de in 4-3 getting penetration

3-4 actally working
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Old 04-08-2012, 09:21 PM   #27
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Re: Madden NFL 13 Interview Questions - Gameplay

I'll ask the unpopular questions...


Any improvements to online franchise this year?

(If not, I'd rather that band-aid be ripped off as soon as possible.)

Specifically:


-Free Agency
-Salary Cap
-Flex Scheduling
-Multiple Commissioners
-CPU trade/draft/signing logic
-Spectator Mode (pipe dream)

-Has defensive player lock been added to the mode?

-Have sliders made it to the mode?


Has Superstar been improved at all?


Specifically:

-Do the points given at the end of a game relate more to your on field performance?

-Do you have to fight for a starting job or are you still made the starter at the start?

-Can you influence the players around you like in past versions of Superstar?

-Has the "off the field" experience been changed at all? Draft, contract, endorsements, etc.

-Has free agency been added? Currently when your contract expires the team automatically re-signs you without your consent.

-Has the glitch been fixed when simming through special teams that an exaggerated amount of kick and punt returns go for touchdowns (like 3 per game!)

-Can you watch the game when you aren't on the field instead of simming through? This too was an option on last gen.

-Can we play with our superstars online like NBA 2k? (see next questions)


Has online team play been improved?

Specifically:

-Can we play with our Superstar players online like you can in the NBA 2k games?

-Can you play more than 3 vs 3?

-Can you play against the computer as the away team? (currently it only allows you to play the cpu if you are the home team)

-Will it keep our stats?

-Will defensive player lock be added to the mode?

-Will we have an option to play with a reversed camera view on defense? (like it use to be!)

-Will sliders be added to the mode?

-Will there be leader boards?

-Will there be fair play rule options?

-Will there be an option for private slots when creating a room?

-Will there be a boot player option?

-Will there be an option to create a clan/team/squad?


Obviously, you will be getting a ton of game play and franchise questions. I hope you use at least some of my questions to get a perspective for the other areas of the game.
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