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Changing a players position.

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Old 07-14-2012, 12:38 PM   #17
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Quote:
Originally Posted by at23steelers
I am confused though. So, if the CPU changes from a 3-4 team to a 4-3 team and Orakpo is on it. Will they just trade him away? What position would he have the in the meantime?
From past experience, he'll still be at the position and as speaking from NFLHC09, he will be there until he's replaced.
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Old 07-14-2012, 12:43 PM   #18
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Originally Posted by Big FN Deal

"That's my Connected Career mode!"

Now before I break into full defense of no position editing, let me say that I am not implying that it does not happen in real life or that it should not be represented in Madden BUT considering the way CC seems to formatted, it may currently be the best fit.

http://forums.traditionsportsonline.....78658/page-17

Above is a small list of the various types of specific positions available in CC courtesy of TOS, with each having a detailed descriptor. I constantly say and Skyboxer mentioned it in this thread, that we always need to consider that Madden is a computer program and the reasonable limitations that can entail. So given the design decision to make each position so detailed instead of just the classic generality, that maybe a reason for limiting each player to their current real life position.

Here is the perspective I am taking. Right now Brian Orakpo I presume is a 3-4 Pass Rusher OLB in CC, based on his position currently in real life. Now of course his position could somehow change in real life but any number of things could happen in real life that don't have anything to do with my CC. I look at position changes the same way because due to the position format, they have now "locked in" those positions based on the current snapshot in the NFL. Also, this is not a new concept considering online ranked gamers have never been able to edit positions and always had to work within this limitation.

I am really starting to understand more and more why the concept of "franchise mode is dead" really needs to be grasped us all because even though CC has some of the capabilities of franchise mode, it really is a different animal. I am not trying to convince anybody that CC is better than franchise or whatever, I am just trying to provide some perspective on how it's a different mode and will likely have many different ways of doing things as a result.
I dont see how any of that is any different from what they already had (balanced, pass rush, run stopper, etc) just more expanded..
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Old 07-14-2012, 12:44 PM   #19
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Re: Changing a players position.

@at23 they would look to replace him if he wasn't rated high as a olb based on their system. he would always be an olb, and they would prolly look to trade him to a 34 team.
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Old 07-14-2012, 01:39 PM   #20
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Re: Changing a players position.

Quote:
Originally Posted by at23steelers
I am confused though. So, if the CPU changes from a 3-4 team to a 4-3 team and Orakpo is on it. Will they just trade him away? What position would he have the in the meantime?
He would be at OLB but he would likely take a production and OVR hit or whatever because it's not ideal for his "type". So the best fit for Orakpo in CC, would be with a 3-4, where he can play OLB to pas rush but he is still an OLB.

Same thing for moving him to MLB, I can if I want to even without the position edit but that will effect his ratings. The thing that's unclear that bucky60 mentioned is, how does a depth chart position change effect a player's goals? So with Orakpo being a 3-4 pass rushing type OLB, would his goals change as an OLB in a 4-3 scheme or do they stay the same based on his "type"?

Are goals linked to designated position or depth chart position and what role does the scheme play in goals?, are key questions.
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Old 07-14-2012, 01:45 PM   #21
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Re: Changing a players position.

Quote:
Originally Posted by Big FN Deal
He would be at OLB but he would likely take a production and OVR hit or whatever because it's not ideal for his "type". So the best fit for Orakpo in CC, would be with a 3-4, where he can play OLB to pas rush but he is still an OLB.

Same thing for moving him to MLB, I can if I want to even without the position edit but that will effect his ratings. The thing that's unclear that bucky60 mentioned is, how does a depth chart position change effect a player's goals? So with Orakpo being a 3-4 pass rushing type OLB, would his goals change as an OLB in a 4-3 scheme or do they stay the same based on his "type"?

Are goals linked to designated position or depth chart position and what role does the scheme play in goals?, are key questions.
But their positions are different. A SLB or WLB is a different position than a 3-4 rushing the passer OLB. That's what Im confused on.
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Old 07-14-2012, 01:50 PM   #22
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Re: Changing a players position.

Quote:
Originally Posted by at23steelers
But their positions are different. A SLB or WLB is a different position than a 3-4 rushing the passer OLB. That's what Im confused on.
Huh? Are you talking about in real life or Madden, because I am talking about Madden? In that TSO link, OLB are NOT broken down into weak/ strong side monikers.

My bad for not saying so in my other post but it's post #406.

http://forums.traditionsportsonline.....78658/page-17
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Old 07-14-2012, 01:53 PM   #23
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Re: Changing a players position.

Quote:
Originally Posted by Big FN Deal
Huh? Are you talking about in real life or Madden, because I am talking about Madden? In that TSO link, OLB are NOT broken down into weak/ strong side monikers.

My bad for not saying so in my other post but it's post #406.

http://forums.traditionsportsonline.....78658/page-17
I get what you're saying. So all OLB's are treated the same even if their roles are varied. So, even if a 3-4 OLB role is being a pass rushing specialist, he will be thrown into the 4-3 run stopping role. So, they aren't placed into systems best for their skill level. Basically, they don't change in the system, the system changes them.
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Old 07-14-2012, 01:54 PM   #24
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Re: Changing a players position.

Quote:
Originally Posted by Jukeman
I dont see how any of that is any different from what they already had (balanced, pass rush, run stopper, etc) just more expanded..
I guess you are referring to the player roles in M12 but I really can't speak to that because I didn't play much offline franchise last year. Either way, like you said they expanded on this concept and CC is a different mode from franchise so even though some of the same terminology is being used, that doesn't mean the system works the same way under the hood.
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