10-25-2006, 05:06 PM
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#4
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Hall Of Fame
OVR: 48
Join Date: Mar 2004
Posts: 23,056
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Re: cpu's time of possession
It's always been a problem on Madden...like mentioned above, 12 or 13 with the accel clock will usually get the right amount of plays. Without it, I usually use 9 minutes and (this is important) let my own play clock run down as far as the CPU does, usually around 32-34 seconds left when it has selected its play. This will help keep the TOP equal at least, even though it can't be realistic playing shorter quarters than 15.
Through all the years I've played Madden, I, like many others, have found that getting the correct number of total plays is far more important to realism than playing full 15 minute quarters.
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