These are just some ideas I had about the running animations and how to fix them. This is just a thread specifically about the way players run in madden (and NCAA) and how to make it better.
First here is my post from the other thread about signature style
A few additional ideas
When the ball carrier is running at defender before the 2 players hit, they both brace for impact and hit each other. The ball carrier does not run straight up and just give his whole body to the defender. He gets low and leads with his shoulders. I was thinking every time a defender and a ball carrier were running right at each other, a couple steps before impact they would go into a pre-hit animation where they both get low and lead with their shoulders. Now you could still use the highlight/truck stick once the pre-hit animation started, the runner would still be able to do their move. And if you did nothing the 2 players would still hit each other and it would be a pretty good impact considering it is a head on collision. And if it was a very good truck stick runner (Marion Barber, Brandon Jacobs) there would be a chance the runner could stay on their feet.
Running backs should also get low behind the line of scrimmage when they are about to hit the hole. And on dive plays when the running back is running straight at the line he should get into that pre-hit animation.
Add more running into the back of a blocker animations ala 2k5.
I don't think that these would be that hard to implement. And I think ball carrier vision could impact the pre-hit animation (maybe a player doesn't see a hit coming and gets wrecked) so please try and put these in 2010.