01-08-2010, 12:23 PM
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#4
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MVP
OVR: 39
Join Date: Jul 2006
Location: Las Vegas, NV
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Re: How is ultimate team going?
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Originally Posted by jayhawker |
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I think the interface and the basic structure of how the game works are fantastic. After three games, I came away with a desire to really delve into building a team. And honestly, it scratches that same itch that APFB had with creating a team of players, and adds an element of long term strategy in an interesting way. I really love the entire concept.
But I'm afraid that there are some built-in imbalances that makes the grind of improving a team too slow. This is to create a situation of forcing us to pay money to keep our teams. I'm doubtful it works, because too many of us will opt out of this mode, leaving a pretty barren landscape of cheesers.
By having zero choice in who you are matched up with, and dropping means forfeiting points, but it still counts as a game played on your cards. So while I trudge along, building my 63 OVR team to a 80 OVR team piece by piece, I will have to do so in landscape that rewards folks for not only paying money to build up their team, but points for running up the score.
This could all be made tolerable if they would allow friends to play each other with their ultimate teams. But there is no option to so. I suspect that a fear of gamers manipulating the system to build-up points which in turn could play havoc with the economic system of the auction houses. Plus, I'm pretty sure that groups of friends would be less likely to feel pressured to build-up their teams by sending EA money.
So I doubt EA is going to ever allow friends to play. So even though the entire concept works so well, and the strategy something that was interesting and fun to do, the way in which EA is monetizing this game destroys that by rewarding a style of play that a ton of us aren't interested in. Had this been a $5-$10 download, they would probably get my money. But I'm not sending them money based on how well they can tweak their system to force me to pay for new cards to maintain my team.
For now, I am going to keep playing. If I feel like their is too much grind to building a competitive team, I'll just move on to something else. I'm hoping to be surprised, and find the potential of this mode to not be spoiled.
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What is the end goal? Is it just to build a subjective ultimate team? I don't understand what would drive someone to want to build an ultimate team...Do you go through a season or a franchise?
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Because I can!
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