02-19-2009, 02:03 PM
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#6
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Resident film pundit
OVR: 55
Join Date: Mar 2004
Location: Elk Grove, CA
Posts: 42,195
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Re: why are you all so hard up for a DEMO?
Because they need to regain our trust in them. It has been a long time coming when we have played a 2K baseball game without a major facet being rather unplayable, given poor homerific gameplay, terrible framerate, ghastly AI management, or any other game-killing bugs (the dreaded passed balls in 2K5, the franchise freeze in 2K6, and the list goes on...).
Also, PS3 users don't know what we have in store for us coming into this year. We don't know how it will hold up compared to the 360, and we are keeping our eye strongly on another game that has been promising the last few years and we've had a demo for the past two weeks to feel how it plays.
The only problem with the demo is that it is indeed a pre-release demo, and perhaps a months old build of the game. We can't base any negatives off the demo except what we already know (like things that can't be turned on or off and such), but we can take in the positives and [hopefully] guarantee ourselves at least that much for the retail version of the game.
But the final reason is that the demo has already been sent out to Microsoft and Sony, and last year when it was sent out early we didn't get it until after the game released, and it was because they didn't approve it. Why? Play 2K8 and you'll see why. It was an unplayable mess. I was surprised it got out the front door at all. You saw 2K4 get delayed a month for Xbox and two months for PS3... this could have been the same but it wasn't. Based on that history and based on no demo today, some people are afraid of there being another major issue that's keeping it from being approved and release demo-wise from Sony and M$.
It's just that we don't have many past positives to go off of to ensure ourselves that this game will indeed be solid from front to back, so we need to get a decent hands-on experience to tell ourselves whether this title is even worth looking at this year. The one and only reason that I can tell myself to expect good things out of this year is because Visual Concepts is developing this game, and they have only failed me once in the past (ESPN NBA Basketball). They've learned from their mistakes and they have been of the best sports game developers in the past decade. I can only hope that they'll continue that trend for MLB 2K9... but at this point, I can only hope. I'll be able to make a few more assumptions once I get a demo in hand, but until then hope is all I'm basing anything off of.
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