We all know that the 2013 glitch is still in the system. Basically what this is, is in the third season many players (Big Name) go unsigned. I have noticed it to be mostly pitchers. There are many theories out there speculating that it is because of incoming draft classes, training, arbitration, or code left out etc..(One area I do believe code was left out is trade logic) It seems largely the same after more extensive testing. Most trades happen in May and I have yet to see a trade happen in last week heading to trade deadline. I have ran easily 100 sims)
What I can tell you is from what I see it is a combination of ALL of the above. Every system in franchise is interconnected. Retirements affect drafts, training affects increases in attributes which in turn affects how much salary the player makes. Potential affects trades as well as how the cpu utilizes their roster.
What I hope to do is explain and show you through pictures what is going on in the system and the improvements that HAVE been made and where the issues are. This may help you ,if you want to step in using 30 team control (By knowing when you have to step in) or hopefully assist the developers in finding the root cause. Turning training off and having no training will delay the problem by a year or two. Below is a screen grab with manual training from year 5. Trust me when I say this, I love this game and it is so close to being perfect.
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So lets begin….
When you get to offseason one things look pretty good. All prospects seem to have 2-3 year deals..(This will be important to remember later) Teams are offering arbitration and offering contracts/renewing players on the 40 man. This part of the offseason you can tell has been worked on. Last year players that renewable or Arbitration eligible would be given huge deals. This year that does not appear to be the case. I remember last year Strasburg being in the minors making 10 million. Remember salary is tied to ratings not performance. This year you can see that has been improved.
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This allows the cpu some cost certainty. Remember that as long as a player is offered SOMETHING and they have less than 6 years mlb service they will be considered signed. Why is that important to 30 team franchise users? Before Dec. 2 or whatever is the last day to offer arbitration…go through the cpu teams rosters and offer a contract to any player that you feel should be kept on that team. I usually make sure all A and B prospects and rising stars. The key is to offer really LOW. As long as they are offered the cpu will either renew them or settle in arbitration.
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Here is what I don’t understand….The CPU seems to almost always offer arbitration to players it should in first couple years. On occasions it doesn’t, notable up and coming stars with less than 3 years service.
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Now offseason three is where everything falls apart. Newly drafted players are moving in, the flood of A potential players that are not renewed hit the market and A ton of MLB players are Free Agents. The perfect storm. Last year teams would sign and go over budget. Players would demand a ton of money and never sign. This year there has been an improvement there. The CPU will sign players CHEAP if they are still on the market in late Feb.
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