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Trade Logic?

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Old 03-12-2013, 12:21 PM   #25
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Re: Trade Logic?

Quote:
Originally Posted by RunningTheNight
The thing I dislike about 30 team control is the draft. I'd have to draft for every single team, and it just sucks.
That's why I don't do it. I was hoping trades would be improved this year since franchise mode has been rebuilt. I've already started my single team franchise mode and there is no looking back now. If stupid trades happen then they happen I guess. One thing I might do is create a backup save and see if that helps prevent unrealistic trades but if that doesn't work then there is nothing I can do about it.
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Old 03-12-2013, 12:24 PM   #26
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Re: Trade Logic?

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Originally Posted by birthday_massacre
Yeah who would have thought the sox would trade Crawford, Beckett and Gonzales to the Dodgers for next to nothing.
Next to nothing? Yeah right. Got rid of 3 substantial contracts and got 2 great pitchers and a player that helped us get Hanrahan.
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Old 03-12-2013, 12:49 PM   #27
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Re: Trade Logic?

Quote:
Originally Posted by RunningTheNight
The thing I dislike about 30 team control is the draft. I'd have to draft for every single team, and it just sucks.
IIRC, you can press square which asks the CPU to give you its input of which player to take.
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Old 03-12-2013, 12:55 PM   #28
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Re: Trade Logic?

Quote:
Originally Posted by RunningTheNight
The thing I dislike about 30 team control is the draft. I'd have to draft for every single team, and it just sucks.
I thought they made it so you can sim it this year.
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Old 03-12-2013, 01:12 PM   #29
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Originally Posted by MrOldboy
I thought they made it so you can sim it this year.
thought so too but seems like already some other things that were supposed to work don't do so, do I would not be surprised abt that one either

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Old 03-12-2013, 04:45 PM   #30
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Re: Trade Logic?

In my RTTS Stephen Strasburg was traded for Jon Lester... A straight player for player trade like this is so unrealistic its not even funny... They have to change this
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Old 03-12-2013, 09:07 PM   #31
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Re: Trade Logic?

Quote:
Originally Posted by geisterhome
thought so too but seems like already some other things that were supposed to work don't do so, do I would not be surprised abt that one either

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First of all, posts like this have 0 purpose around here and will probably find you on everyone's bad side...and possibly banned. Typical Overreaction Sports at its finest here. Some things need to be tweaked at release and people are up in arms with the pitchforks...hell the Dev team acknowledged the problems you are most likely referring to (the ST progression being a big one.)

Secondly, most if not all sports games have issues with trade logic. I certainly know the other baseball game has its huge issues with trade logic. And we all know about how you can abuse the CPU and build super teams in every other title out there if you wanted to.

Thirdly, that feature does in fact work perfectly fine. When you set up 30 team control there's an option for the profile you use for the other 29 teams that is "Drafting" that you can set to auto.
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Old 03-17-2013, 01:50 PM   #32
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Re: Trade Logic?

Since I'm not allowed to post my own thread, why did they get rid of the trade meter in Franchise? Remember the blue bar that that rated each trade proposal? Gone.

Now all you get is like 4-5 different vague responses and that's it. Makes trading much more difficult. Can this be turned back on? Why in the world would they get rid of that?
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