I'm SO glad someone else gets where I am coming from. The higher potentials are a major issue. Interestingly, I took the Opening Day Full Minors roster and compared to SDS' Opening Day roster. The number of 'A' potential guys wasn't that different. But, as I said in my earlier post, the number of 'D' potential guys was WAY off....as much as 25% MORE players on 90 man rosters being a C potential or higher in the custom roster....i.e. adding 25% MORE potential major leaguers.
I can usually tell you in about 10 mins if a roster may cause issues or not. Auto-simulate year 1, the year 1 offseason, and Spring Training in year 2. What is the highest overall of the remaining free agents? If it's in the high 70s or above, you have an issue. If it's around 70, you're likely going to be in decent shape.
Why? Because the usual slew of D potential guys have not been flushed out...as C potential (or higher), they are sitting there re-signed and often with ratings that make the major-league viable. So, instead of re-signing a 32 yr old with an 82 rating, teams have spent a lot more money on those middling guys because they still carry some upside. What happens? Useful vets spend seasons unsigned, regress, and retire too early. Seasons afterwards, teams get maxed-out on cap space trying to sign/re-sign a higher proportion of players with higher ratings - causing the issue here to proliferate even more.
Then minor league development. More guys in the base roster with higher ratings/potentials mean that those A potential draftees are on the bench....so they don't develop until they hit their mid-20s.
Trades. WAY too easy to re-build via trade when every team is stock-full of A/B potential guys. Try trading when you have maybe a couple of As and a couple of Bs...MUCH harder and a much more agonizing choice.
Then...give it 3-5 seasons and you have lost a ton of player/roster differentiation.
Long story short, taking that "jam every prospect into the roster" approach and elevating the overall average potential across the league, and you're going to be stuck with a badly imbalanced league for about 15 seasons until that entire slew of players has been cleared out. If that happens this year, it will be the first year that SDS can be fairly blamed for the franchise mode issues.
March 13th for me will consist of 3 phases:
1. Count number of 'D' potential players in the roster, if under 600 players, go to stage 2.
2. Simulate season in franchise (and possibly up to 3-5) to see if any 'under the hood' tweaking was done.
3. If results from either stage 1 or 2 are acceptable, I will use the roster. If not, I will carry on with my franchise from 19 I started using an early-season SDS roster.