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alley oop success logic needs reworking !

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Old 07-07-2014, 09:12 PM   #1
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alley oop success logic needs reworking !

This is something that drastically needs to be reworked for 2k15. The success rate needs to be more dependent on the hands /vertical of the receiver and their need to be a higher fail rate when throwing alleys into the crowded paint. A good example of how it needs to be reworked is park mode. Park mode is clearly set for casual arcade play style but this also transitions into regular games on higher difficulties.

Something I see and smh at is when I can go on a fast break and can throw a alley opp while running away from the rim while at the 3pt Line with my players back turned. This should be unsucessful a majority of the time . another is the extreme success of half court alleyoops while the defense is clearly in the receivers path. In 2k11 this would result in a turnover instead of 2 defenders getting dunked on. Now its a highlight even when its done by accident.

I hope 2k has addressed this for 15
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Old 07-07-2014, 09:58 PM   #2
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Re: alley oop success logic needs reworking !

"throw a alley opp while running away from the rim while at the 3pt Line with my players back turned. This should be unsucessful a majority of the time" "success of half court alleyoops while the defense is clearly in the receivers path"

They won't fix something like this, if anything they probably love when players in Park mode pull this off considering how much they've catered to casual players in the last game.
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Old 07-07-2014, 10:29 PM   #3
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Re: alley oop success logic needs reworking !

What they should do is increase the success rate of the alley oop in direct proportion to how well you have the ball handler covered (joking) lol.
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Old 07-07-2014, 10:42 PM   #4
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Re: alley oop success logic needs reworking !

They need to tone down dunking in general, especially in traffic. Blake Griffin probably has 10 dunks in traffic a year, 2K makes it seem like every game there's a Sportscenter Top 10 #1 play.
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Old 07-08-2014, 12:39 AM   #5
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Re: alley oop success logic needs reworking !

Pressure sensitive alley-oop pass

Not happening though sadly. Too much stuff is tendency based in this game. Takes away a lot from the excitement of playing it and getting better.
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Old 07-08-2014, 04:18 AM   #6
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Re: alley oop success logic needs reworking !

I THINK AUTOMATIC RECEIVE ALLEY OOPS MUST BE CANCEL. IT'S JUST TOO EASY TO BECOME A LOOP CITY GAME N IT'S F_ _ KING BORING
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Old 07-08-2014, 07:26 AM   #7
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Re: alley oop success logic needs reworking !

Highlight reel dunks is a major selling point of this game, sadly. If guys weren't able to pull off posterizing dunks 4 times a game, they'd be pissed.
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Old 07-10-2014, 01:07 PM   #8
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Re: alley oop success logic needs reworking !

We need a better, more intuitive ways to combat alley oops too.


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