03-25-2016, 09:21 AM
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#1
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MVP
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What's the proper Blocks-to-Fouls ratio?
I come to OS for the level-headed discussions on gaming and even for the instances i'm corrected. I've really been considering the blocking system lately.
Most of us agree blocks in 2K16 are really bad. To me the problem has 4 Tiers: 1) there aren't enough fouls called 2) blocks are simply too easy 3) they disregard rating almost entirely and 4) worst of all, timing doesn't matter...even if you miss the block, the attempt itself often forces contact and airborne players that mis-timed their leaps COMPLETELY come crashing down on offensive players (the easiest whistle in the NBA) aren't called for fouls.
Risk/Reward is important. At a basic level gameplay has to offer good and bad results for a decision. If guards and swingmen didn't have the tools to counter offensive players it'd be one thing, but the contest/hands-up mechanics are available to defenders who lack shot-blocking skills.
My question is this: Disregarding chase-down blocks (which are in another galaxy entirely) What's a proper blocks-to-fouls ratio? Meaning that given 20 Instances where a player goes for blocks, what are the chances they'll 1) be successful 2) miss altogether or 3) be called for a foul? I've broken them down poor, average, good and elite shot-blockers...i've also categorized them as on-ball (meaning blocking the man you're defending) help and bad position (when the offensive player is in-between the defender and the basket or "beaten")
Jose Calderon
OB - 2 blocks, 4 whiffs, 14 fouls
H - 2 blocks, 6 whiffs, 12 fouls
BP - 1 block, 5 whiffs, 15 fouls
Chandler Parsons
OB - 4 blocks, 4 whiffs, 12 fouls
H - 5 blocks, 5 whiffs, 10 fouls
BP - 3 blocks, 4 whiffs, 13 fouls
Nerlens Noel
OB - 9 blocks, 5 whiffs, 6 fouls
H - 10 blocks, 4 whiffs, 6 fouls
BP - 5 blocks, 5 whiffs, 10 fouls
Anthony Davis
OB - 11 blocks, 3 whiffs, 6 fouls
H - 12 blocks, 2 whiffs, 6 fouls
BP - 9 blocks, 3 whiffs, 8 fouls
I've always liked Instances because instead of saying "this guy can't get blocks" it's more "these are the chances he'll get a block." So...am I way off here? Is a system where Calderon is twice as likely to miss altogether in on-ball situations (and 7 times as likely to be called for a foul) a bad one or something we need?
Last edited by Kushmir; 03-25-2016 at 10:33 AM.
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