I disagree.
It's like saying, 'imagine you are trying to do a hop step or pass on a fast break and the game decides you trip over your feet and lose the ball out of bounds.'
or
Imagine you pump fake and the game decides you're going to get blocked before the ball even leaves your hands.
Imagine you have someone sealed inside and the game decides you are going to get blocked.
Imagine you get a great shot, release it 99% of the way full and the game decides that you miss it. etc...
There used to be a stumble animation that you got after dribble spam. Basically, I think 2k needs to look at how dribbling actually happens. I never used 'size up moves' back when they were in the game, but those do exist. Even the greatest chain of dribbling is generally simple moves, and some work chained, others don't. There is also usually a pause between it. Nobody is dribbling up the court crossing over, dribbling behind their back unless they are in and1 and that's not gonna work in real ball. It would also keep bigs from doing cross overs as much.
They need to look at movement imo. I liked when crossovers were tied to movement. So the strength of your cross over should be tied to your burst in one direction, an individual move should get more space than it does in 2k, but they need to be toned down in frequency. You should need a plan before you start spamming moves.
I think there *should* be lost ball, stumble, and 'getting control of the ball again' animations. Even a lot of the sickest overdribble cross overs, the player has to gather a minute before they shoot, because they were a little OC themselves. It should be tiered, but generally I'd say beyond one move and counter move, you should start fumbling the ball a little. Doesn't mean you can't do cross one way, put it behind the back, dribble once more slowly on that side to get control of the ball again, then try to cross/spin again, but if you look at how people actually dribble, even the all-time great dribblers, they don't just have perfect dribbling even when they are crossing people over, moves cause you to lose control of the ball, even if you can continue to cross, it gets sloppy.
That and most of the greatest crossovers you can think of are one move or move counter move.
Edit: even if there was an alert/meter that said when you were starting to get too wild and lose your handle, if 2k can't animate it yet. The thing is, we forget how simple 2k is. We are playing a game where dudes can just dribble, or where when you pass, you don't aim it, it just flies magnetically toward the person unless you threw it in a terrible spot or it gets stolen. There is a lot to be improved upon, and dribbling is one of those things.
-Smak