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The CPU passing and physics are completely broken...

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Old 11-01-2008, 04:14 PM   #17
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Re: The CPU passing and physics are completely broken...

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Originally Posted by JT30
You have to be kidding me
No, not at all. I'm just saying that a game without the ball going through some of the things would be unplayable. But off course it should me minimized.
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Old 11-01-2008, 04:24 PM   #18
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Re: The CPU passing and physics are completely broken...

Monk,

I respect you. You know this. And I don't disagree with much of what you're saying. However... why is everything "broken" to you? Things are always "broken..." and you give the vibe of a completely negative connotation of a game's system. You did this with Live a few years back... you did this with Live this year... and now you're doing it with 2k.

I don't think I'm the only one that sees it... in fact, in this post you're not even correct in what is "broken" by claiming it has to do with the CPU passing and Physics. Hit detection between objects certainly needs to be improved. The CPU's logic certainly needs to look inside less; something that can be addressed in a patch. But this has already been posted... in fact, you even posted in a thread that was discussing this same exact thing. Why the need to make it seem like "the sky is falling" every time, though?
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Old 11-01-2008, 05:47 PM   #19
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Re: The CPU passing and physics are completely broken...

What's with all this morphing talk? Morphing is when one thing changes into another. Like a person morphing into a cat, or some crap.

I've never seen any such thing in NBA 2k9.
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Old 11-01-2008, 07:16 PM   #20
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Re: The CPU passing and physics are completely broken...

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Originally Posted by Timmay
What's with all this morphing talk? Morphing is when one thing changes into another. Like a person morphing into a cat, or some crap.

I've never seen any such thing in NBA 2k9.

Now that was funny. LMAO!!!!!!!!!!!
True but funny.

I think the more people play these games the more they lose their minds. This game isn't perfect but it's far from being broken.
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Old 11-01-2008, 07:33 PM   #21
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Re: The CPU passing and physics are completely broken...

I thought morhing was when u pulled a item out ur pocket with both hands scream out any color u wanted an say ranger at the end of wht color u picked. And bamm u got a head gear n wearing tights. Thts wht I tought.
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Old 11-01-2008, 07:40 PM   #22
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Re: The CPU passing and physics are completely broken...

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Originally Posted by Pared
Monk,

I respect you. You know this. And I don't disagree with much of what you're saying. However... why is everything "broken" to you? Things are always "broken..." and you give the vibe of a completely negative connotation of a game's system. You did this with Live a few years back... you did this with Live this year... and now you're doing it with 2k.

I don't think I'm the only one that sees it... in fact, in this post you're not even correct in what is "broken" by claiming it has to do with the CPU passing and Physics. Hit detection between objects certainly needs to be improved. The CPU's logic certainly needs to look inside less; something that can be addressed in a patch. But this has already been posted... in fact, you even posted in a thread that was discussing this same exact thing. Why the need to make it seem like "the sky is falling" every time, though?

Hey there Pared

I am not posting in that 'sky is falling in' context...so I apologise if it comes across that way.

I've also posted about 50 positive posts for this game and LIVE, but the negatives seem to be the one's people come into / comment on.

See my LIVE post about how good point guard play is + how good playing D is...both positive posts...and they got about 4 replies...

Yet once I posted about the fast break problem, i get tonnes of "why so negative?" type comments and PMs.

I praise things that are good...in fact, I am really enjoying LIVE this season and have said so in several posts...but people tend to dwell on negative comments.

In LIVE though, there is a genuine fast break problem...so surely it should be mentioned?

In 2K...the morphing is kind of crazy. I mean, I've blocked shots in this game...all ball...yet the CPU has still scored...

Then I've watched the replay and seen the ball actually go through my players hand. That kind of defeats the whole essence of playing D. I've had Ray Allen hit a game winning J on me...watched the replay and seen the pass to him go through my players chest.

IMO that's some serious issues with morphing / the physics don't work. Ball detction or whatever term etc doesn't work.

I've also said in multiple posts that BOTH games are extremely playable this season and everyone should be enjoying them.

2K seems set to be patched...so I'm shelving it until then as I don't want to start a season and then have to re-start it again post patch. It's a quality game though, obviously.
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Old 11-01-2008, 09:27 PM   #23
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Re: The CPU passing and physics are completely broken...

This problem has been there for a LONG time in the 2k series.

Still, the complaint about having blocked a shot and it still going in isn't completely valid unless you're only talking about those times when you supposedly block a shot and yet the ball just passes through the hand. I believe some of this is a stats vs. animation issue. Sometimes the two are out of sync and it's the stats part of the game that wins out despite the animation indicating a situation different from what the outcome is.
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