because you are having to reprogram 6 years of hard work, in 8 months.
There was a question in IGN mailbag the other day asking why so many 360 games appeared to be ports, which it seems you are asking NCAA to be.
Here was his response:
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Yes, I have answered this before, so I'll keep this about 1 million times shorter than your stoned Golem-influenced ramble. The first wave of Xbox 360 games have come and gone. A few companies, namely Ubisoft with Ghost Recon Advanced Warfighter, and Bethesda with The Elder Scrolls IV: Oblivion, have been able to capture some really new elements that push the games into the next generation. And by that I mean give players new experiences and provide never seen before graphics. Everyone else was either rushing their games, or rushing their games and getting to grips with the new Xbox 360 triple core processors. It's hard to get to grips with, but each generation pretty much starts developers off at square one. They might be talented but they still need to start from scratch with a new system. PLUS, now they have to get used to programming for three processors instead of one, meet all of Microsoft's technical requirements, of which there are more now than on Xbox, and make sure everything is on HD. Sounds simple, right? Not really. So, yeah. There have been very few changes taken thus far, and nothing besides those two games have really stuck out. I guess the best thing I can say to you right now is watch what happens this fall. There will be a whole lot of new content, innovative elements, and great new games come this fall. Keep your eyes peeled. The extra time will mean a lot to these developers and the games will show it. |
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You cant have it both ways people. Do you want a port? Or do you want them to attempt to redesign the series here in the next gen. Again, no EA fanboy here, just trying to make you aware of what goes on in software development.