01-12-2009, 09:13 PM
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#8
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MVP
OVR: 12
Join Date: Jun 2003
Location: Lafayette, La
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Re: Is this online dynasty cheesing...
Here you go man
In season sub rules
Qb-only QB's
HB- only HB's and FB's
FB-only FB and TE
TE-only TE and FB
WR-only WR
OL-any online
DLINE-any Dline
LB-only LB
DB's-any DB
you can use your formation subs all you want except HB at FB
end of season position changes
QB-any Player that has above both 70 thp and tha
HB-any FB or WR (the wr's wont matter because they fumble alot, tradeoff unless you have weak *** sliders)
FB-TE, HB or LB. no 90 or more speed
WR-HB, FB, TE, DB, QB
TE-LB, FB, HB, DE, Tackle. no 90 or more speed.
DE-LB, TE or DT. no 90 or more speed
LB- DE, S, TE, FB, HB
CB- WR, HB, FB, TE, QB, S
S- CB, HB, WR, TE, FB, LB
if you recruit a guy and he is over 90 speed at TE, DE or FB its ok but he has to be legit
also you can move say a lb to kicker and then de and they wont lose speed. this is ok because awarness takes double hit. same with hb to kicker then to fb.
here are straight play rules and no not everyone will agree but this is the rule set every dynasty should use. pull the other bs in single player. this is after many seasons of online dynasty.
we have tons of other rules also and we have great sliders were you dont see the chops and bs blocking, forgot about the old aa level, that **** sucks. we dont let a guy over 94 speed return kicks, no no huddle unless in the last two minutes of a half. you have to punt if you dont cross the 50 unless its 4th and inches. no punt block on returns, you can block but have to let the cpu return it. tons of other stuff but the most important for any online dynasty is to not let teams offer more schollys than they have available. basically the rule is you cant cut players and for every player your over you lose schollys for the next. we also skip the cut phase so if you do go over you cant chose who to cut. this is key if you want you dynasty to last and it keeps the cpu teams from not getting the guys they would of. oh one other rule thats important is you can only move your player presnap on D.
this should help but good luck getting that guy to agree. this will keep you league fair play. speed busts the game also so if you have a 97 speed guy on a hum team you better put you rb ability at 35 and go down 5 for every point increase in speed. this will help big time. i could return at least one a game with my 99 speed reciever. had one game with 1 punt return, 2 krs' and a missed fg return. not even fun when thats happening.
good luck man and feel free to talk about this our bash it our ask questions. almost everyone of those rules was in place from previous versions or new to this version but all needed if you want sim and legit play.
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