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NCAA Football 10: First Look

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Old 02-21-2009, 10:35 AM   #25
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Re: NCAA Football 10: First Look

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Originally Posted by Solidice
why is is hard for people to believe the screenshots are real? seems like a logical improvement that has been happening since NCAA '07 on 360.

'07 (i miss the higher res images you could save of '07)
I hope we see skies like this in 10. Amazing shot!
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Old 02-22-2009, 10:37 AM   #26
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Re: NCAA Football 10: First Look

WOW ^^ I legit thought that the screen was a real life photo
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Old 02-22-2009, 10:48 AM   #27
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Re: NCAA Football 10: First Look

"A new option in the Game Controls Settings called Auto Pass aims to solve the problem."

I know this is probably just me, but I wish they would say "a returning option". Because it's not a new option
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Old 02-22-2009, 08:37 PM   #28
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I hope they also bring back the options screen where you can choose quick snap or normal snap (hit the button agaon after the snap to bring up the symbols), auto strafe on/off, auto shift on/off, ect. I like to be able to adjust the shifts manually, and I still am permanently used to hitting the button again after snap for passing symbols.
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Old 02-22-2009, 09:00 PM   #29
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Re: NCAA Football 10: First Look

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Originally Posted by olliethebum85
"A new option in the Game Controls Settings called Auto Pass aims to solve the problem."

I know this is probably just me, but I wish they would say "a returning option". Because it's not a new option
Well, "technically" it's new because I don't ever recall the option to turn it on & off. After all, why would anyone care if it was on all the time? It's not going to throw it unless you dont do anything after snapping the ball.

So in order to really call it "new" they had to put an option for it. Why cant we get an option for jump the snap, though?
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Old 02-22-2009, 09:05 PM   #30
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Re: NCAA Football 10: First Look

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Originally Posted by stoncold32
Well, "technically" it's new because I don't ever recall the option to turn it on & off. After all, why would anyone care if it was on all the time? It's not going to throw it unless you dont do anything after snapping the ball.

So in order to really call it "new" they had to put an option for it. Why cant we get an option for jump the snap, though?
I remember in last-gen, where the QB would drop back and auto throw it to a DB for a pick before finishing the dropback. that would be 1 reason not to have it on. yes, I'm aware it will go into "sleep mode" if you move the thumbstick, but I(and I guess some other sim-type players) let the CPU do the drop back and stay in the pocket, so the thumb stick is not being used.

for Jump the snap, i wish they would scrap that and never use it again.
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Old 02-24-2009, 11:39 PM   #31
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Re: NCAA Football 10: First Look

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make cpu teams recruit properly instead of having 8 qbs on their team and 4 wr's and 1 te or something
Does anyone know if this has been brought to EA's attention or if they have recognized it themselves?
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Old 02-24-2009, 11:47 PM   #32
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Re: NCAA Football 10: First Look

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Originally Posted by mdurd2817
Does anyone know if this has been brought to EA's attention or if they have recognized it themselves?
Boy I hope so. They definately need to improve CPU recruiting logic and skill. I'm sick of it being so easy to get the number 1 recruiting class unless I'm in an O.D.

Also, please don't neglect FB, TE, SS. These positions are too much at a premium in this game. Making ATH actual ATH might help.
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