Home

NCAA Football 12 Video - Preview with Ben Haumiller and Jean Adams

This is a discussion on NCAA Football 12 Video - Preview with Ben Haumiller and Jean Adams within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 04-25-2011, 12:22 PM   #33
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,173
Re: NCAA Football 12 Video - Preview with Ben Haumiller and Jean Adams

Quote:
Originally Posted by Koach Vonner
At 3:56 in the Oregon part of the video, that doesn't look like a very good "Multi or Consecutive Hit"
Post #25, different video.

You'll see more consecutive hit tackles with momentum vs the first video in here.
roadman is offline  
Reply With Quote
Old 04-25-2011, 12:50 PM   #34
Rookie
 
Vaporub83's Arena
 
OVR: 14
Join Date: Aug 2009
Location: Houston
Quote:
Originally Posted by inglip
I think part of the problem with this new tackling system is that it's pushing EA's outdated engine to the brink, but since they are the only football game around they have no real reason to innovate and build a new one in this current gen. I could be wrong though, obviously, maybe it's just a stretch to build a new engine over a one year period.
It's not realistic to create a brand new engine in a one year cycle. If you are waiting on a completely different engine you might as well wait until the next generation of consoles drops.
Vaporub83 is offline  
Reply With Quote
Old 04-25-2011, 12:53 PM   #35
Pro
 
radiohead's Arena
 
OVR: 8
Join Date: Jul 2002
Re: NCAA Football 12 Video - Preview with Ben Haumiller and Jean Adams

Quote:
Originally Posted by Vaporub83
It's not realistic to create a brand new engine in a one year cycle. If you are waiting on a completely different engine you might as well wait until the next generation of consoles drops.
Why?

Did they make a "completely different engine" when the PS3 and 360 dropped?

We all know the answer.
__________________
NCAA football is dead
radiohead is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-26-2011, 12:20 AM   #36
MVP
 
Knickerbocker91's Arena
 
OVR: 9
Join Date: Jun 2010
Location: Charlotte, NC
I didn't like the collision on the FSU TD vs Miami. He's running to the left of the field, and after the catch and hit he stumbles to his right? Doesn't seem right.
Knickerbocker91 is offline  
Reply With Quote
Old 04-26-2011, 01:26 PM   #37
Rookie
 
OVR: 12
Join Date: Oct 2008
Blog Entries: 2
I love what I see... and while they may not be able to get the pure physics engine in because of the bureaucracy at EA or because of the engine, whatever. I just respect their effort in trying to please their fickle fan base, me included.

My only question for this year is this: While I love what they did to fix the defensive back AI, did they fix the DEPTH of the zone coverage? sure, the LBs and Safeties can shadow a receiver in their zone, but if they drop too deep in their zones, then the receiver will still be playground open. I know they kind of addressed it a little bit in referencing the flats, but I still would like to know how they have addressed the depth of the zones.
TheTodd84 is offline  
Reply With Quote
Old 04-26-2011, 08:42 PM   #38
MVP
 
stoncold32's Arena
 
OVR: 17
Join Date: Jul 2002
Re: NCAA Football 12 Video - Preview with Ben Haumiller and Jean Adams

only thing that seens to be bothering me somewhat is the tackling. It looks like all the tackles are the same thing. They tackle the guy up high and he falls softly to the ground.

I hope they didnt overdo it on that animation
stoncold32 is offline  
Reply With Quote
Old 04-27-2011, 12:46 AM   #39
MVP
 
OVR: 15
Join Date: Mar 2009
Re: NCAA Football 12 Video - Preview with Ben Haumiller and Jean Adams

Quote:
Originally Posted by khaliib
Improved Zone Defense!
You mean faster Nano-Slide.
Guys are gaining 2-3 yrds with each side shuffle step.
Of course the Zone Defense seems like it's working.

It's so funny how they say "Gameplay" yet the things folks spent hours tweaking ratings/sliders to fix are not talked about or even mentioned in none of their Gameplay info release.

The catch in the endzone had "TWO" def players having no awareness of were the ball was.
Two players watched the WR make a catch between them.
No attempt to knock the ball away and the player on the left just stopped as the catch animation played through. No collision to separate the ball or nothing.

Passes to the back in the flats will not work because players are still changing direction on a dime.
The two defenders got that Nano-boost to the ball carrier.
When they get there, I'm expecting a replay of Reggie Bush's welcome to the NFL hit by the Giants.
Instead, they come up and Sissy-tackle the guy.

The field is still way "Too SMALL" so that gameplay can be authentic.
That's why it looks/plays better using slower speed.
It gives gives you room for things to play out as they should.

I thought we were going to talk about actual Gameplay, as in fixing these "Issues" from past releases that were still in last year's game.

How about..
-High Player Recognition killing screens/play-action plays?
-Why no talk about DB mirroring WR's routes?
-How about a Kicker blocking a DL with ease?
-Nice dive catches, what about some form of jump ball on fades?
-Scrambling QB's not scrambling
-Anything about Special Teams would be great.

There are so many things that are not being addressed/discussed before moving on to the next area of the game.
Especially since they're still tuning/tweaking the game.

Oh well!
I agree with pretty much everything you are saying. In that video at 45 seconds, one of the defenders at the end of the run dives at the ball carrier and he bounces off the RB with no effect at all on his movement. They talk a lot of fluff in my opinion and not much of it's substance.
huskerwr38 is offline  
Reply With Quote
Old 04-27-2011, 12:46 AM   #40
MVP
 
OVR: 15
Join Date: Mar 2009
Re: NCAA Football 12 Video - Preview with Ben Haumiller and Jean Adams

Quote:
Originally Posted by khaliib
Improved Zone Defense!
You mean faster Nano-Slide.
Guys are gaining 2-3 yrds with each side shuffle step.
Of course the Zone Defense seems like it's working.

It's so funny how they say "Gameplay" yet the things folks spent hours tweaking ratings/sliders to fix are not talked about or even mentioned in none of their Gameplay info release.

The catch in the endzone had "TWO" def players having no awareness of were the ball was.
Two players watched the WR make a catch between them.
No attempt to knock the ball away and the player on the left just stopped as the catch animation played through. No collision to separate the ball or nothing.

Passes to the back in the flats will not work because players are still changing direction on a dime.
The two defenders got that Nano-boost to the ball carrier.
When they get there, I'm expecting a replay of Reggie Bush's welcome to the NFL hit by the Giants.
Instead, they come up and Sissy-tackle the guy.

The field is still way "Too SMALL" so that gameplay can be authentic.
That's why it looks/plays better using slower speed.
It gives gives you room for things to play out as they should.

I thought we were going to talk about actual Gameplay, as in fixing these "Issues" from past releases that were still in last year's game.

How about..
-High Player Recognition killing screens/play-action plays?
-Why no talk about DB mirroring WR's routes?
-How about a Kicker blocking a DL with ease?
-Nice dive catches, what about some form of jump ball on fades?
-Scrambling QB's not scrambling
-Anything about Special Teams would be great.

There are so many things that are not being addressed/discussed before moving on to the next area of the game.
Especially since they're still tuning/tweaking the game.

Oh well!
I agree with pretty much everything you are saying. In that video at 45 seconds, one of the defenders at the end of the run dives at the ball carrier and he bounces off the RB with no effect at all on his movement. They talk a lot of fluff in my opinion and not much of it's substance.

However, I think the game will be much improved and better than a really good NCAA 11 game.
huskerwr38 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:29 PM.
Top -