11-14-2011, 06:55 AM
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#2
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Rookie
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Re: Can I get any impressions on these aspects of the game?
In response to your questions
Running QBs will leave the pocket and run, generally when under pressure
Yes, they can, however I haven't seen them break off many 10+yd runs, but they average 4 or so YPC, if you highlight the pitchman though and the direction of the motion, they can't run
Read option teams seem to run in sometimes, but not a ton, it is semi-effective, but only really when part of the triple-option in option only playbook is when you see it
Zone coverage is improved but not great, gives the completion most of the time, but not much yardage
The AIs passing is improved, especially if you tinker a little with the WR catch and the QB accuracy sliders, most of the time they'll make a good read, but sometimes have trouble with quick passes and linebackers or long bombs
Smarter playcalls sort of it's really a mild improvement I'd say with some trouble inside the 10
The longest field goal I've seen the AI try was 53
Dynasty is good, if you have coaching carousel turned off, if it's on everyone progresses like crazy and you have tons of 99s. The ratings over time will get a little too high because of recruits generally coming in about 2-3 points too high. Also I've not seen the out of position stuff except in the secondary for bad teams
Sim stats have improved a lot, and now seem pretty good, I actually tried putting a FS with good awareness and 60 THA with 70 THP and while decent on the option over a couple of games he ended up around a 38% completion percentage with ~100 yds total passing
Summary, you need some sliders because the out of the box isn't perfect but after 5-10 minutes of tweaking you'll be good.
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