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Old 09-26-2005, 10:17 PM   #1
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NBA 2K6 Beta Gameplay Q&A

For those of you that have a gameplay question about our beta copy of NBA 2K6, please ask them in this thread, found in our NBA 2K Forum.

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Old 09-26-2005, 10:24 PM   #2
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Re: NBA 2K6 Beta Gameplay Q&A

do you think nba 2k6 is better than nba live 06 overall? What is the best gameplay improvement that makes this game standout from the past versions? Thanks
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Old 09-26-2005, 10:34 PM   #3
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Re: NBA 2K6 Beta Gameplay Q&A

are the foul calls realistic? Are they called in the right situations that look like real fouls have occured? For example when a layup or dunk is attempted and you go up for a vicious or hard block what is the probability of foul committed in that play?
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Old 09-26-2005, 10:37 PM   #4
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Re: NBA 2K6 Beta Gameplay Q&A

whenz the roster cut-off date?
do they have a multi-player season mode where all teams be in a fantasy draft?

is the commentating any better?

overall is the game better than live?

is 24/7 mode styll boring?
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Old 09-26-2005, 10:46 PM   #5
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Re: NBA 2K6 Beta Gameplay Q&A

How is the off-the-ball movement..as in do players move around better than last year and work for the open shot without having to run a play?

Have you found any aspect to be particularly unbalanced?..Such as isomotion to overpowering or too many inside shots by cpu?

Last, how fluid does the shot stick feel?..Do you think people are going to use it or is it more like a gimmick?

Thank You!
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Old 09-26-2005, 10:53 PM   #6
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Re: NBA 2K6 Beta Gameplay Q&A

wut are the most noticable flaws and glitches?
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Old 09-26-2005, 10:58 PM   #7
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Re: NBA 2K6 Beta Gameplay Q&A

Can you list five things you most hate about the game, that you think can be improved on? To go along with that can you name five things that just make you love the game?

I appreciate you taking your time doing this. Thanks.
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Old 09-26-2005, 11:22 PM   #8
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Re: NBA 2K6 Beta Gameplay Q&A

How realistic are the ally-oop situations?
Does this game feel like a simulation or is the A.I. for the rest of the team not very good?
How effective is it to call plays and does the A.I. execute them well?
Can you actually notice a difference between the moves of perimeter players (i.e. Kobe) versus those of post players (i.e. Duncan)?

Thanks.
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