|
Quote: |
|
|
|
|
Originally Posted by Cavsfan4life |
|
|
|
|
|
|
|
|
I've had these talks before with some friends in regards to making sports games free to play, or something along the lines of you pay for yearly roster updates at a reduced price, and we would end up at the same conclusion. People like us will drop the $60 and still buy DLC anyways, why would sports games decide to make it free to play, or reduce prices when they know we(the majority) will buy it anyways?
We joke in our 2k league, if 2k could figure out a way to monetize MLO or any franchise mode, we wouldn't have the issues we are having now. Look how quick they are to patch out a vc glitch or any glitch involving the mycareer modes compared to franchise modes, it's laughable. It's how businesses operate, invest into what makes the most profit, worry about the rest later.
Like it was mentioned earlier, we are no longer the target audience. Just have to hope sports games continue to at least try and improve on franchise modes.
|
|
|
|
|
|
And the sad thing is that these issues exist in 2K, which probably adds more to their franchise modes each year than any other game by a pretty considerable margin.
It's definitely frustrating as a mainly franchise mode player of sports games. 2K and FIFA, even with their glitches/relatively thin mode in the case of FIFA are still enjoyable enough for me to continue coming back to them. DeuceDouglas' franchise posts in the Madden forum ruined Madden for me; I just can't buy their games anymore after reading his posts. And MLB is more of a once in awhile purchase for me at this point; they don't seem to add anything at all to their franchise mode anymore but it's at least deeper than EA's franchise modes and the ability to carry-over saves is absolutely huge.
I imagine that I'll someday tap more into games like Football Manager as I get older; I really hope someone makes a FM equivalent for basketball at some point; college basketball would be even better. I still occasionally pop in NCAA 14, College Hoops 2K8, and NFL Head Coach 09 and mainly simulate games while enjoying the franchise aspects of those games.
I am kinda surprised that nobody has at least tried to move towards more of a biannual release schedule for sports games in the very least. I guess the profits of a yearly release probably makes it worth it, but it seems like they could cut costs significantly and release higher quality products if they released their games on a schedule more in line with other video game companies.