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Forum: Madden NFL Old Gen Sliders 09-23-2012, 11:12 AM
Replies: 87
Views: 16,846
Posted By Bobalou2112
Re: Tomba's Game Speed and Slider Theory

Too funny. Again, the relationships he points out really make sense and even more so with Tomba's speed thing. Heck, I'm going back looking at some other possible relationships (notably fatigue and...
Forum: Madden NFL Old Gen 09-23-2012, 12:47 AM
Replies: 28
Views: 2,787
Posted By Bobalou2112
Re: Are the Browns this good?

Yeah, as everyone said, a decent slider set might make it more difficult. You aren't user catching, using total control passing or switching defenders, are you? Doing those makes a world of...
Forum: Madden NFL Old Gen Sliders 09-23-2012, 12:36 AM
Replies: 87
Views: 16,846
Posted By Bobalou2112
Re: Tomba's Game Speed and Slider Theory

Where does the math not add up?
Forum: Madden NFL Old Gen Sliders 09-22-2012, 08:58 PM
Replies: 87
Views: 16,846
Posted By Bobalou2112
Re: Tomba's Game Speed and Slider Theory

Actually, the the concepts behind Akita's and Tomba's ideas are identical. Essentially, they are considering all of these sliders from the perspective of relationships to one another vis-a-vis the...
Forum: Madden NFL Old Gen 09-19-2012, 12:39 AM
Replies: 22
Views: 2,170
Posted By Bobalou2112
Re: Moving the Browns forward!

He also isn't too bad as a field stretcher with that throwing power. I actually dumped a few running backs, traded away a pick to KC for Peyton Hillis and put him at fullback on the depth chart as...
Forum: Madden NFL Old Gen 09-18-2012, 10:33 PM
Replies: 22
Views: 2,170
Posted By Bobalou2112
Re: Moving the Browns forward!

He actually refused to re-sign in my CCM @#$#$@#$
Forum: Madden NFL Old Gen Sliders 09-18-2012, 10:22 PM
Replies: 170
Views: 22,552
Posted By Bobalou2112
Re: Finding balance using sliders

Actually, I think that fumbles and the tackle slider should be considered complements. Break tackle and run reaction go together. I recall some of the other slider guys, a year or two ago,...
Forum: Madden NFL Old Gen Sliders 09-17-2012, 10:05 PM
Replies: 170
Views: 22,552
Posted By Bobalou2112
Re: Finding balance using sliders

Try it and see what you think. . .not sure if you got what I meant by "playing small"...
Forum: Madden NFL Old Gen Sliders 09-17-2012, 12:11 AM
Replies: 119
Views: 20,736
Posted By Bobalou2112
Re: Pro could be the way to go

And just read our message.
I wonder why this is? Maybe because Rb's generally don't tire as rapidly as defenders? Or could it be reacting with another element of your setup? This is interesting.
Forum: Madden NFL Old Gen Sliders 09-16-2012, 11:57 PM
Replies: 1,846
Views: 384,058
Posted By Bobalou2112
Re: Charter04's Madden 13 All-Pro Sim Sliders

Curious why you would say that? I've been going through Akita's thread and, I don't believe they MUST be 100 (from some of my toying with it)...they just need to maintain the same sum between...
Forum: Madden NFL Old Gen Sliders 09-16-2012, 07:23 PM
Replies: 170
Views: 22,552
Posted By Bobalou2112
Re: Finding balance using sliders

Akita, I wasn't disagreeing with you in any respect. What I was pointing out is that, well, what you are offering is far more important than what you explicitly stated.

Yes, there is this thing...
Forum: Madden NFL Old Gen Sliders 09-16-2012, 01:58 PM
Replies: 170
Views: 22,552
Posted By Bobalou2112
Re: Finding balance using sliders

Odd, odd, odd--I tried it. . .taking one of Charter04's original sets and cutting the values in half, rounding fractions up or down to make a whole number. Defensive values were determined by (50 -...
Forum: Madden NFL Old Gen Sliders 09-16-2012, 02:28 AM
Replies: 170
Views: 22,552
Posted By Bobalou2112
Re: Finding balance using sliders

Akita---something else to consider--it is not that they possibly "work" relative to 100, but, rather, the sum of 'complementary sliders' must match consistently. For instance, if QBA and PR are...
Forum: Madden NFL Old Gen 09-16-2012, 12:48 AM
Replies: 66
Views: 6,607
Posted By Bobalou2112
Re: Trading Weeden

True dat!

The really bad thing is, I'm having a really hard time getting a 5.0 passer rating with him against the Eagles in this game. . .short of closing my eyes and pressing random buttons. ....
Forum: Madden NFL Old Gen Sliders 09-15-2012, 07:49 PM
Replies: 119
Views: 20,736
Posted By Bobalou2112
Re: Pro could be the way to go

Jarrod. . .try the rookie setting. You've been hitting the same popular threads...and there are a number dealing with this "feature". There appears to be something here.
Forum: Madden NFL Old Gen Sliders 09-15-2012, 06:16 PM
Replies: 8
Views: 1,461
Posted By Bobalou2112
Re: BALANCE & SLIDERS. MUST READ!

Too early to tell, but applying this approach looks a bit interesting. I'm restarting CCM (not again:y5:!) and using the theory with Charter04's Normal Sliders...using his values for offense (on hum...
Forum: Madden NFL Old Gen Sliders 09-15-2012, 05:37 PM
Replies: 8
Views: 1,461
Posted By Bobalou2112
Re: BALANCE & SLIDERS. MUST READ!

I do too. . .I merely pointed out that others have been seeing this like blind men poking the elephant. . .and he may be having a 'moment of vision.' It really makes sense, too. I mean, once you...
Forum: Madden NFL Old Gen Sliders 09-15-2012, 05:25 PM
Replies: 8
Views: 1,461
Posted By Bobalou2112
Re: BALANCE & SLIDERS. MUST READ!

Akita--
I find this interesting and, well, not totally unexpected, assuming that that relationship actually exists. This is not the first time that this theory has been offered. Some of the...
Forum: Madden NFL Old Gen Sliders 09-09-2012, 02:49 AM
Replies: 1,889
Views: 269,776
Posted By Bobalou2112
Re: SECElit3's 2013 Madden NFL Sliders; Built for Realism and Challenge

Hey, not to appear a troll, but, honestly, I don't know if that is possible. I really liked the work you and Charter04 did with his first set; and attempting to create "equal sliders" is admirable. ...
Forum: Madden NFL Old Gen Sliders 09-08-2012, 12:45 AM
Replies: 1,846
Views: 384,058
Posted By Bobalou2112
Re: Charter04's Madden 13 All-Pro Sim Sliders

Funny. . .last night I was thinking along similar, but not identical, lines. I wasn't thinking so much in terms of priority and the game processor's "scheduling of cpu resource processing by...
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