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Forum: EA Sports UFC 10-21-2018, 03:32 PM
Replies: 229
Views: 21,601
Posted By Sivo
Re: i feel like this game is not for casual players at all

Most mechanics of this game are secrets to the vast majority of people who play it, a very small percentage of the people who buy this game will ever go online looking for information about the game...
Forum: EA Sports UFC 10-13-2018, 07:30 PM
Replies: 11
Views: 1,348
Posted By Sivo
Re: Biggest wish for UFC 4: offline options

a good deep dive tutorial system explaining the different game mechanics with achievements attached to encourage ppl to use and learn from it.
Forum: EA Sports UFC 06-11-2018, 05:21 PM
Replies: 26
Views: 4,540
Posted By Sivo
Re: Confirmed Cheater(s) in LEC

diehardloki was defintly cheating on xbox, as soon as he could get me in mt clinch it would lag the moment I tried transitioning out and he would block no matter what direction I went and i made sure...
Forum: EA Sports UFC 06-04-2018, 08:42 AM
Replies: 66
Views: 4,571
Posted By Sivo
Re: How about a balanced combo vs. block system?

in response to tomitomitomi

You do see ppl on here talking about having really low stirkes counts and ultra realism and allot of them tend to be the most active posters or atleast it can seem that...
Forum: EA Sports UFC 06-03-2018, 11:46 AM
Replies: 66
Views: 4,571
Posted By Sivo
Re: How about a balanced combo vs. block system?

To start things of i am talking about online and from my understanding most players are happy with the single player gameplay and were happy with the state of the gameplay when the game came out. Its...
Forum: EA Sports UFC 06-03-2018, 11:17 AM
Replies: 66
Views: 4,571
Posted By Sivo
Re: How about a balanced combo vs. block system?

Its a complex situation with regards to simulation and i don't want an arcade game but i believe that the fan base outside of america just isnt there for a hardcore simulation mma game that some ppl...
Forum: EA Sports UFC 06-03-2018, 07:21 AM
Replies: 66
Views: 4,571
Posted By Sivo
Re: How about a balanced combo vs. block system?

I haven't seen any comments from ppl saying they dislike the game style who havent played the game so i guess my view point is correct? U cant use i have seen this and that as an argument because we...
Forum: EA Sports UFC 06-02-2018, 09:03 PM
Replies: 66
Views: 4,571
Posted By Sivo
Re: How about a balanced combo vs. block system?

How many hardcore fans are there that play games? If u look at the ppv numbers there just isnt the hardcore audience that some ppl believe there is.

The majority of fans who watch mma watch it...
Forum: EA Sports UFC 05-25-2018, 07:28 AM
Replies: 61
Views: 6,133
Posted By Sivo
Re: no lecs this year?

Ok maybe not bending the rules then but defintly not in the spirit of the competition. If there is another lec with cash prize(which i dont think will happen) perhaps the top 10-20 players should all...
Forum: EA Sports UFC 05-25-2018, 05:49 AM
Replies: 61
Views: 6,133
Posted By Sivo
Re: no lecs this year?

it might not be against the rules to avoid each other for the duration of the lec it is defintly against the spirit of the competition as the whole point of it is to put the best players against each...
Forum: EA Sports UFC 05-15-2018, 01:10 PM
Replies: 25
Views: 2,334
Posted By Sivo
Re: Ranking Points System Idea.

your not getting my point either tho, the ufc has proven that they will cut boring fighters or fighters who fight on the backfoot to much(running away) or make it more difficult for them to get a...
Forum: EA Sports UFC 05-15-2018, 12:06 PM
Replies: 25
Views: 2,334
Posted By Sivo
Re: Ranking Points System Idea.

was only making a suggestion with the more exciting fight thing but i do believe u should get allot more points for using all weightclasses as that does take more skill and you are taking more risks...
Forum: EA Sports UFC Ultimate Team 05-15-2018, 10:54 AM
Replies: 19
Views: 2,416
Posted By Sivo
Re: New training caf pack

hoping we end voting for either a balanced/grappler/specialist for this as they are the ones that really need boost to striking slots and boosted standup stat to make them more viable. For me anyway...
Forum: EA Sports UFC 05-15-2018, 10:35 AM
Replies: 25
Views: 2,334
Posted By Sivo
Re: Ranking Points System Idea.

he lost 2 fights in his last 9 fights in the ufc how is that a bad win loss record?

his overall ufc record was 14-3 with 1 draw if he didnt get dropped for being boring wat was it?

edit: ross...
Forum: EA Sports UFC 05-15-2018, 10:34 AM
Replies: 25
Views: 2,334
Posted By Sivo
Forum: EA Sports UFC 05-15-2018, 10:25 AM
Replies: 25
Views: 2,334
Posted By Sivo
Re: Ranking Points System Idea.

what happened to john fitch???? you proved my point, he lost to hendricks while hendricks was still good and he lost to maia hardly poor opponents but the ufc dropped him because he wasnt exciting...
Forum: EA Sports UFC 05-15-2018, 10:09 AM
Replies: 25
Views: 2,334
Posted By Sivo
Re: Ranking Points System Idea.

well win/loss doesnt matter as much now as who u win against and lose against. If u loose against top players it dosnt hurt as much as loosing against lower players, so it isnt currently purely...
Forum: EA Sports UFC 05-15-2018, 08:23 AM
Replies: 25
Views: 2,334
Posted By Sivo
Re: Ranking Points System Idea.

would be nice if they added allot more extra points for selecting all classes as its unfair that someone who just uses one/a couple of weightclasses to get anywhere near the same points as someone...
Forum: EA Sports UFC 05-15-2018, 07:34 AM
Replies: 25
Views: 2,087
Posted By Sivo
Re: amount of people online is concerning

it could also be that sales are doing well and its just that ppl play online and find it either too hard/repetitive/not fun and just give in on online play, when 25% of the playerbase on xbox have...
Forum: EA Sports UFC 05-14-2018, 05:54 PM
Replies: 95
Views: 6,321
Posted By Sivo
Re: Parries: Should They Return?

to my understanding the most efficient way to block break is using straight punches to pull the guard central and then u use round punches to get round the guard to do damage. It isnt shown in the...
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