Home
Showing results 1 to 13 of 13
Search took 0.01 seconds.
Search: Posts Made By: Valdarez
Forum: Madden NFL Old Gen 04-21-2009, 10:33 AM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

Well said, but we definitely disagree. In a real football game you know darn well the coordinators are taking notes as the game progresses. Watching how the defense covers routes, what's open, if...
Forum: Madden NFL Old Gen 04-21-2009, 07:24 AM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

Agreed, but again, I don't really think it's practical without drastically slowing down the pace of the game.

Interesting. APF2K8 gives you roughly 6 seconds, but only about 3 seconds to make...
Forum: Madden NFL Old Gen 04-21-2009, 07:12 AM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

Speed was a bad choice of words, what I meant was they would react faster. So, quicker off the line if it's a run, better read if it's a run vs. pass, better coverage on the route, and so forth.
...
Forum: Madden NFL Old Gen 04-20-2009, 08:17 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

You would have really had a hard time transitioning from a traditional RTS to Relic's Company of Heroes. Traditional RTS have explicit attack / defense calculations that are predetermined. Relic's...
Forum: Madden NFL Old Gen 04-20-2009, 08:11 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

I suggest you reread the original post and look at the word that's coupled with speed. I was the OP. ;)

I'm not sure how their engine works, and speed might not be the right term to use. They...
Forum: Madden NFL Old Gen 04-20-2009, 07:47 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

You and I will have to disagree on that one. If I want a game of one on one, I'll go play a game of boxing (Fight Night Round 2). When there's a game with 22 guys on the field, then they should...
Forum: Madden NFL Old Gen 04-20-2009, 07:41 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

Again, over simplifying. You can draw a hard line both ways. Adaptive AI shouldn't play the game for you, which is basically what you are eluding to. At the end of the day what we should see...
Forum: Madden NFL Old Gen 04-20-2009, 07:35 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

Providing you information so you can mix up plays is far different from ensuring you do mix them up. At the end of the day it's still up to you to call a play.
Forum: Madden NFL Old Gen 04-20-2009, 07:32 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

Yep, you are wrong. I suggest you read the blog on Adapative AI. (Link -- > http://insideblog.easports.com/archive/2009/04/10/adaptive-ai-in-madden-nfl-10.aspx)
Forum: Madden NFL Old Gen 04-20-2009, 06:53 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

Both ends of the spectrum here.

Your comparison isn't valid, one is a game play mechanic and the other is a simple statistical feedback.

Stats are part of the game, and are already displayed...
Forum: Madden NFL Old Gen 04-12-2009, 07:44 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

You have a lot going on in the NFL to help with adjustments. You have coordinators siting in the booth watching the game. You have 11 guys on the field playing individually (though as part of a...
Forum: Madden NFL Old Gen 04-12-2009, 12:19 AM
Replies: 54
Views: 2,747
Posted By Valdarez
Re: Adaptive AI - Play Based vs Route Based

I think it's going to be very important, from a competitive standpoint, that if you are going to be penalized for a certain behavior (running the same route multiple times) that the game give you...
Forum: Madden NFL Old Gen 04-11-2009, 09:55 PM
Replies: 54
Views: 2,747
Posted By Valdarez
Icon5 Adaptive AI - Play Based vs Route Based

First, I have to say that Adapative AI is something that competitive football games have needed for a long, long time. There are 11 guys on the field, and they should all be playing based on...
Showing results 1 to 13 of 13

 
Forum Jump


All times are GMT -4. The time now is 09:54 AM.
Top -