Hello All!
This is my first attempt at providing gameplay sliders for franchise mode in Madden 24. After using many other's on this forums and then tinkering from there, I decided to post my own this year in an attempt to give back as well as share what I am seeing and tracking my own data. Shoutout to all of the OS slider gurus and vets for giving us base sets to work off of as well as paving the way for slider testing / utilizing the community's feedback in a collaborative effort to find some solid gameplay sliders. Without further ado; please see below.
OFFICIAL VERSION 6.0 *SUPERBOWL UPDATE*
*There will be no more updates as I've moved to PC for the rest of this Madden cycle
Skill Level: All-Pro
Game Style: Simulation
Quarter Length: 11 Minutes
Min. Play Clock: 15 Seconds
Passing Type: Classic
Auto Flip: On
Ball Hawk: On
Heat Seeker: Off
Switch Assist: Off
Injuries: 35
Fatigue: 67
Speed Parity Scale: 75
USER
QBA: 30
Pass Block: 26
WR Catching: 48
Run Block: 0
Fumbles: 35
Reaction Time: 50
Interceptions: 27
Pass Coverage: 50
Tackling: 50
FG Power: 55
FG Accuracy: 38
Punt Power: 57
Punt Accuracy:100
Kickoff Power:50
CPU
QBA: 54
Pass Block: 50
WR Catching: 53
Run Block: 74
Fumbles: 35
Reaction Time: 70
Interceptions: 27
Pass Coverage: 76
Tackling: 55
FG Power: 55
FG Accuracy: 38
Punt Power: 57
Punt Accuracy:100
Kickoff Power:50
Penalties
Offsides: 99
False Start: 99
Holding: 99
Face Mask: 99
DPI: 99
Illegal Block in the Back: 99
Roughing The Passer: 50
Intentional Grounding: OFF
Illegal Contact: OFF
All Other Penalties turned "On"
Auto-Subs
All credit to Schnaidt1 who's thread can be found here: Schnaidt1's Madden 23 Sliders
QB: 60/80
RB:79/84
WR:74/89
TE: 74/89
OL: 0/1
DT: 84/89
DE: 84/89
LB: 74/89
CB: 60/80
S: 60/80
-Improving subs: Credit to TC020791 for the below advice which I will be using moving forward. I recommend everyone itching for realistic rotations try this.
"The easiest way to get the CPU to rotate players without fiddling with sliders for hours is just use formation subs. Create the coach you’re playing that week, change their formation subs, and then retire him. Depth charts will not stick if you do this so do not touch them, but formation subs will stick 100% of the time. You can do this get a nice RB rotation as well as any other position."
Franchise Settings:
*All Not Listed Are User Preference*
Role: Owner
Offensive Playcall Cooldown: 10
Offensive Playcall Limit: 3
Defensive Playcall Cooldown: 10
Defensive Playcall Limit: 3
Dynamic Momentum/Home Field Advantage: Off
Team Settings: All Manual & Off
Progressive Fatigue: Off
Breakout Scenarios: Off
Development Trait Regression: On
Minimum Roster Size: 53
Fill Roster: Off
I also recommend checking out Armor & Swords Slider Thread which can be found here: Armor & Sword's Madden 24 Custom All Pro Simulation Sliders (Franchise Mode Only).
House Rules
-Any ball kicked into the endzone is a touchback.
-Realistic play calling: utilize your full playbook. Do not use coach recommendations or cheese (4 verts, etc.).
-Utilize formation subs.
-No switch, no utilizing any gameplay boosters (controlling receiver catches, etc.)
-Weekly goals are "Deep Pass" on both offense and defense. No changes at halftime.
-Do not touch the kicking arc when kicking field goals.
-Coaching Adjustments: Coverage assignments based on depth chart & Zone coverage set to "Match".
-Extra challenge: All run plays are called from formations that have the QB under center. Limit to 3 QB options a game.
Draft Class Quality:
Mattanite's Draft Class Strength Generator
XP Sliders:
Funkycorm's Madden 24 XP Sliders
Happy Gaming!
This is my first attempt at providing gameplay sliders for franchise mode in Madden 24. After using many other's on this forums and then tinkering from there, I decided to post my own this year in an attempt to give back as well as share what I am seeing and tracking my own data. Shoutout to all of the OS slider gurus and vets for giving us base sets to work off of as well as paving the way for slider testing / utilizing the community's feedback in a collaborative effort to find some solid gameplay sliders. Without further ado; please see below.
OFFICIAL VERSION 6.0 *SUPERBOWL UPDATE*
*There will be no more updates as I've moved to PC for the rest of this Madden cycle
Skill Level: All-Pro
Game Style: Simulation
Quarter Length: 11 Minutes
Min. Play Clock: 15 Seconds
Passing Type: Classic
Auto Flip: On
Ball Hawk: On
Heat Seeker: Off
Switch Assist: Off
Injuries: 35
Fatigue: 67
Speed Parity Scale: 75
USER
QBA: 30
Pass Block: 26
WR Catching: 48
Run Block: 0
Fumbles: 35
Reaction Time: 50
Interceptions: 27
Pass Coverage: 50
Tackling: 50
FG Power: 55
FG Accuracy: 38
Punt Power: 57
Punt Accuracy:100
Kickoff Power:50
CPU
QBA: 54
Pass Block: 50
WR Catching: 53
Run Block: 74
Fumbles: 35
Reaction Time: 70
Interceptions: 27
Pass Coverage: 76
Tackling: 55
FG Power: 55
FG Accuracy: 38
Punt Power: 57
Punt Accuracy:100
Kickoff Power:50
Penalties
Offsides: 99
False Start: 99
Holding: 99
Face Mask: 99
DPI: 99
Illegal Block in the Back: 99
Roughing The Passer: 50
Intentional Grounding: OFF
Illegal Contact: OFF
All Other Penalties turned "On"
Auto-Subs
All credit to Schnaidt1 who's thread can be found here: Schnaidt1's Madden 23 Sliders
QB: 60/80
RB:79/84
WR:74/89
TE: 74/89
OL: 0/1
DT: 84/89
DE: 84/89
LB: 74/89
CB: 60/80
S: 60/80
-Improving subs: Credit to TC020791 for the below advice which I will be using moving forward. I recommend everyone itching for realistic rotations try this.
"The easiest way to get the CPU to rotate players without fiddling with sliders for hours is just use formation subs. Create the coach you’re playing that week, change their formation subs, and then retire him. Depth charts will not stick if you do this so do not touch them, but formation subs will stick 100% of the time. You can do this get a nice RB rotation as well as any other position."
Franchise Settings:
*All Not Listed Are User Preference*
Role: Owner
Offensive Playcall Cooldown: 10
Offensive Playcall Limit: 3
Defensive Playcall Cooldown: 10
Defensive Playcall Limit: 3
Dynamic Momentum/Home Field Advantage: Off
Team Settings: All Manual & Off
Progressive Fatigue: Off
Breakout Scenarios: Off
Development Trait Regression: On
Minimum Roster Size: 53
Fill Roster: Off
I also recommend checking out Armor & Swords Slider Thread which can be found here: Armor & Sword's Madden 24 Custom All Pro Simulation Sliders (Franchise Mode Only).
House Rules
-Any ball kicked into the endzone is a touchback.
-Realistic play calling: utilize your full playbook. Do not use coach recommendations or cheese (4 verts, etc.).
-Utilize formation subs.
-No switch, no utilizing any gameplay boosters (controlling receiver catches, etc.)
-Weekly goals are "Deep Pass" on both offense and defense. No changes at halftime.
-Do not touch the kicking arc when kicking field goals.
-Coaching Adjustments: Coverage assignments based on depth chart & Zone coverage set to "Match".
-Extra challenge: All run plays are called from formations that have the QB under center. Limit to 3 QB options a game.
Draft Class Quality:
Mattanite's Draft Class Strength Generator
XP Sliders:
Funkycorm's Madden 24 XP Sliders
Happy Gaming!
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