Home

NBA 2K12 Video - Gameplay with Playstation Move

This is a discussion on NBA 2K12 Video - Gameplay with Playstation Move within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 06-07-2011, 05:54 PM   #89
NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
 
Da_Czar's Arena
 
OVR: 61
Join Date: Jul 2002
Location: Sim Citi
Posts: 5,413
Blog Entries: 48
Re: NBA 2K12 Video - Gameplay with Playstation Move

Last thing I think most know this already but in case you don't. 2k has an entire team working on the game. The most familiar to us are the Gameplay dev's as the art guys don't really come on here often if at all.

The gameplay guys work on gameplay all year long. Regardless what other features you see it does not take away from gameplay development in the sense that Rob Jones is now working on the point and click interface for the move. LOL It doesn't work that way. Same thing with Art and Presentation.

I have never and I don't have as much experience as Pared but I think he would agree. NEVER met a lazy developer. It almost like meeting an out of shape enlisted Marine. It goes contrary to job at hand. Most times if something is not changed like calf sleeves or walk up ani's it's because it would take too much development time to correct and mean something else of higher importance may not make it in the game. Or there is not enough time to implement and test to keep bugs out.

So take issue with the decision to fix or not to fix which is your right. But Dev's start turning a def ear when you speak on character things like laziness when in fact they are working 12-18 hour days to get you the game you love in its best form. I recognize the forum but this goes for the EA dudes I have had interaction with as well.

Just my 2C of course YMMV and all the other behind covering gestures needed
Da_Czar is offline  
Reply With Quote
Old 06-07-2011, 06:00 PM   #90
Rookie
 
OVR: 5
Join Date: Sep 2004
Location: Philadelphia
Re: NBA 2K12 Video - Gameplay with Playstation Move

I got a little excited when I saw 2k was showing something, but then that quickly changed. I guess some people would find some fun in the Move feature.

I know this is an early build but the player models need a total overhaul. Like many people have said, wingspan should definitely be considered and implimented correctly. Things like accessories will NEVER be fixed completely until they are able to differentiate elbows/forearms, knees/calves. Their models are the problem. It also affects layering and such. They need a nice selection on player builds which is not affected by how much a player weighs.

I'm still looking forward to what 2k puts out this year and always hoping for the best.
RICH72601 is offline  
Reply With Quote
Old 06-07-2011, 06:04 PM   #91
Rookie
 
OVR: 0
Join Date: Aug 2009
Re: NBA 2K12 Video - Gameplay with Playstation Move

You gotto be kinding me, the graphics of this game are every year the same what's up with that, ok gameplay i know you guys see alot of things in this and thats important but graphics its allready taken from 2k9 that it didn't change anything about the game courts have to be more nice the arena players do something with it in stead of making always the same things and just adjust the lights in the game.

If this is the case this year i will not buy this game and i have all 2K games but i am sick of it that we see every year the same old Graphs.
Fitnessboy is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-07-2011, 06:05 PM   #92
WTF
MVP
 
WTF's Arena
 
OVR: 50
Join Date: Aug 2002
Location: Lexington, KY
Posts: 20,267
Blog Entries: 5
Re: NBA 2K12 Video - Gameplay with Playstation Move

Quote:
Originally Posted by Da_Czar
I'm with celtic the move control is just not for me. It LOOKED boring.
This. Will be picking it up for 360 and PC again. Definitely not diggin the move at all. Point & Click role playing game is what it seemed like.

Overall though, I'll leave my impressions of the video til a later date. Looking forward to it though, saw some very nice things being implemented.
__________________
Twitter - WTF_OS
#DropMeAFollow
WTF is offline  
Reply With Quote
Old 06-07-2011, 06:47 PM   #93
Rookie
 
OVR: 5
Join Date: Sep 2006
Re: NBA 2K12 Video - Gameplay with Playstation Move

I wasn't impressed at all but then again....I kinda figured 2k would showcase something most people don't care about. I guess we are gonna have to wait around late summer to start seeing something nice.
__________________
PSN & Xbox 360 - KB24Gold
jerseyballer7 is offline  
Reply With Quote
Old 06-07-2011, 06:52 PM   #94
MVP
 
blues rocker's Arena
 
OVR: 14
Join Date: Sep 2007
Location: Cleveland, OH
Re: NBA 2K12 Video - Gameplay with Playstation Move

Quote:
Originally Posted by Da_Czar
Last thing I think most know this already but in case you don't. 2k has an entire team working on the game. The most familiar to us are the Gameplay dev's as the art guys don't really come on here often if at all.

The gameplay guys work on gameplay all year long. Regardless what other features you see it does not take away from gameplay development in the sense that Rob Jones is now working on the point and click interface for the move. LOL It doesn't work that way. Same thing with Art and Presentation.

I have never and I don't have as much experience as Pared but I think he would agree. NEVER met a lazy developer. It almost like meeting an out of shape enlisted Marine. It goes contrary to job at hand. Most times if something is not changed like calf sleeves or walk up ani's it's because it would take too much development time to correct and mean something else of higher importance may not make it in the game. Or there is not enough time to implement and test to keep bugs out.

So take issue with the decision to fix or not to fix which is your right. But Dev's start turning a def ear when you speak on character things like laziness when in fact they are working 12-18 hour days to get you the game you love in its best form. I recognize the forum but this goes for the EA dudes I have had interaction with as well.

Just my 2C of course YMMV and all the other behind covering gestures needed
nice...some people need a serious dose of reality and common sense.

the graphics can't improve any more...they've maxed out the power of the current systems...

some people will just never be happy until 2k makes a game where Lebron comes out of the TV and gives you a massage and feeds you chips while you play the game. even then, a year later they'd expect Lebron to do that AND fetch you a drink and make you a pizza.

as for the animations...those looks great as always and therefore don't need to be changed...some people will just always expect to see something drastically different every year because they have very limited attention spans....they don't understand that when something already works, it's a bad thing to change it.

Last edited by blues rocker; 06-07-2011 at 07:18 PM.
blues rocker is offline  
Reply With Quote
Old 06-07-2011, 07:03 PM   #95
MVP
 
KyotoCarl's Arena
 
OVR: 26
Join Date: Mar 2010
Location: Stockholm, Sweden
Posts: 3,836
Blog Entries: 4
Quote:
Originally Posted by 2KAllDay
I dont like how D Wade was sliding when he was doing his pumpfake hopefully these small features would be fixed
This is an early build, 4 months from release , so don't get nervous
__________________
What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769

My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/
KyotoCarl is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-07-2011, 07:05 PM   #96
MVP
 
KyotoCarl's Arena
 
OVR: 26
Join Date: Mar 2010
Location: Stockholm, Sweden
Posts: 3,836
Blog Entries: 4
Quote:
Originally Posted by Fitnessboy
You gotto be kinding me, the graphics of this game are every year the same what's up with that, ok gameplay i know you guys see alot of things in this and thats important but graphics its allready taken from 2k9 that it didn't change anything about the game courts have to be more nice the arena players do something with it in stead of making always the same things and just adjust the lights in the game.

If this is the case this year i will not buy this game and i have all 2K games but i am sick of it that we see every year the same old Graphs.
Do you know that it's 4 months left til release? This ia an early build, not the finished product.
__________________
What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769

My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/
KyotoCarl is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:11 AM.
Top -