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NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Old 09-08-2011, 11:32 AM   #177
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Quote:
Originally Posted by Goffs
whoa....did you ask if this is done through roster update?
Did not ask.
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Old 09-08-2011, 11:33 AM   #178
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Originally Posted by rosque
Are there an indications about walk animations? I mean, did you noticed them?
I did. its nothing special. Just a regular walk animation.
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Old 09-08-2011, 11:53 AM   #179
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Thanks. But at least players now aren't kineticaly connected to PG or whoever is running offense.
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Old 09-08-2011, 11:55 AM   #180
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Quote:
Originally Posted by aholbert32
I didnt notice new FT mechanics. It worked as it did last year with the shot stick.
Well, according to this interview (around 1:40 mark) they talk about a new meter....

http://youtu.be/0bpnrDfFiNM

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Old 09-08-2011, 11:59 AM   #181
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Aaron

Between the teams you used and played, did they all seem to play at the exact same pace...

Meaning were they all just fastbreaking all game, or did you notice the teams definitely had their own styles of play...

I'd say CH 2k8 was the last game I really felt this, say if you played Boston College they played slow down and went inside alot, as opposed to Duke or NC who gave you a completely opposite challenge.

I hope that question was clear enough
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Old 09-08-2011, 12:07 PM   #182
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Did you notice if players who should be free agents were still on their previous teams or had they been added to free agency?
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Old 09-08-2011, 12:57 PM   #183
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

Being a Wizards fan (get your laughs in now), did you notice any differences/changes/additions to player-specific animations in the Wizards/Lakers game you played?

For example, Wall's animation package, from his jumpshot to his layup(s), was standard and not mo-capped. Same with Crawford, Young, Blatche, McGee, etc.

Anything stand out?
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Old 09-08-2011, 01:05 PM   #184
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Re: NBA 2K12 Impressions, Q&A (From Hands-On Event in Washington, DC)

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Originally Posted by DoubleJ13
Did you notice if players who should be free agents were still on their previous teams or had they been added to free agency?
That question has been answered. All players are on their previous teams.
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