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NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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Old 11-07-2011, 02:09 PM   #185
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by Pared
Guys - back to the patch please. The release of the 360 patch is impending and has nothing to do with this thread.
i would but i dont have a ps3 haha when the 360 patch drops i will make sure i'm informative tho because all this craziness is still going on over here
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Old 11-07-2011, 02:12 PM   #186
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

After about 15 online games with the patch, let me sum up my impressions using the same format as my offline impressions. After all, my opinion of online is from actually playing the game with the patch.

The Good

- Framerate lag seems to be completely eliminated. The game looks just as smooth online as it does offline. The keyword here is looks, but more on that later.

- I was able to connect to an opponent within 10 seconds at the most.

- 3 point shootouts have been eliminated.

- Steal success has indeed been turned down.

The Bad

- The majority of opponents still think there are only three teams in the NBA: the Celtics, the Thunder, and the Heat LOL.

- Any passing improvements that were included in the patch are not evident online. Passing is still slow, laggy, and floaty. Also, psychic defense on full court passes is in full effect.

- Reach-in fouls and shooting fouls in the paint need to be called exponentially more often. I had plays where my player was literally mauled by the defense and didn't get the call.

The Ugly

- It seems that offensive animations were slowed down, while defensive animations were either sped up or remained the same. Whichever the case, the defense definitely has the advantage in the movement and court navigation department. This becomes troublesome because players are lunge at the ball for a steal and still recover all in one solitary motion. Working the ball around on offense is actually discouraging because defenders can cover so much ground quickly and move faster than the ball.

This also present a problem when attempting a dunk, layup, or post shot. Even if you have the space for an open layup, the defense is able to "catch up" their animation and get a successful block. This makes trying to work the post with a good post up player an ineffective strategy for the longterm.

- Sliding needs to go.

- I understand decreasing the shot success to combat the 3 point shooting, but this shouldn't come at the expense of 1:1 shot stick control. When jumpshooting, there's a delay with starting the shooting animation and releasing the shot. When attempting to dunk or drive, your player sometimes does the opposite layup animation than you triggered. It reminds me a lot of 2K11 when playing the CPU on simulation. The game would force you into some other, usually more complicated shot animation -- advantage defense.

- Controlling the ballhandler feels like he's walking through quick sand. When you couple that with aggressive on-ball steal spammers, it becomes annoyingly frustrating. Of course, if passing was working properly, I could just hit the open man for the open shot...

- Ball tangibility/liveliness is virtually non-existent. Players can run around with the ball with a perimeter player with little consequence. Chances are they won't be losing the ball off another player unless they're attempting to do the kickstart dribble and run into another player.

My Suggestions

- Increase the fouls online to discourage the overly aggressive behavior. That type of play wouldn't work in an actual basketball game. I thought that was the focus of this series?

- Bring back lobbies and different difficulty levels.

- Balance out the offensive and defensive animation speeds.

- Get rid of sliding if possible.

- Bring back the 1:1 control that was there at launch.
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Old 11-07-2011, 02:13 PM   #187
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

wow just had another game. passing feels really bad, could be worse than pre patch. when i try passing the ball to the post the big AL would sometimes hide behind his defender that results in another TO.

no more passing during mid shot... tried to pass during mid shot to milsap because he is wide open on the baseline and he just looked at the ball and it goes through his hands and out of bounds.

is fast break really back??? can't seem to get the wings to the right spot they always end up tippy toeing on the baseline.

also in offline games the frame rate drop issue is still there... what the hell man...

come on 2k... seriously you guys can't be playing this game and say hey man job well done we really nailed it this year. when i look back and read all the things you guys promised most of them were empty promises. you guys always claimed you have fixed this and that but none came out to be true.

breaks my heart as an 2k fan since dreamcast day... ****
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Old 11-07-2011, 02:29 PM   #188
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by cashblingz
wow just had another game. passing feels really bad, could be worse than pre patch. when i try passing the ball to the post the big AL would sometimes hide behind his defender that results in another TO.

no more passing during mid shot... tried to pass during mid shot to milsap because he is wide open on the baseline and he just looked at the ball and it goes through his hands and out of bounds.
This is disheartening. Are you referring to button passing or is this the case with icon passing as well?
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Old 11-07-2011, 02:34 PM   #189
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

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This is disheartening. Are you referring to button passing or is this the case with icon passing as well?
They both are equally bad in my opinion. If the defense wasn't so fast, it wouldn't be as big of an issue because the balance would still be there. But as of right now, the defense can move faster than the ball can.
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Old 11-07-2011, 02:49 PM   #190
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

I don't play online as often as most of you but I have been doing so this year. I didn't have a ton of complaints before the patch, and i still don't. The one thing i did notice is that players on defense are allowed to gamble for steals without any consequence. The kid i played literally ran a gauntlet at my player (Derrick Rose) until I eventually tried to pass and either he or the CPU would jump the lane. If I tried going in for the score or pulling up at the ft line for the short jumper, his CPU teammates would help out and contest my shot.

My only option was to make passes down low to Noah or Boozer and cheese my way to buckets. I didn't want to do that so i just tried playing my normal sim game of running plays and pick n rolls. Eventually he and the OKC Thunder, or should i say he and Kevin Durant, got hot and put the game away. By games end, Rose had 7 TOs and my team had over 20 TOs. I believe it was only a 5-7min qrt game.
As a longtime 2ker (back to dreamcast days) there is no way im going to turn the ball over 20x's while playing conservative. I honestly don't care much about online, and i hope 2k doesn't start catering the game play around online players.
I've been playing MY Player mode and I have noticed that the 3pt shooting is way down. Which hurts my team because i play for the PHX suns as a PG and can't get assist like i used to by just running the plays.
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Old 11-07-2011, 03:33 PM   #191
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

Quote:
Originally Posted by cashblingz
wow just had another game. passing feels really bad, could be worse than pre patch. when i try passing the ball to the post the big AL would sometimes hide behind his defender that results in another TO.

no more passing during mid shot... tried to pass during mid shot to milsap because he is wide open on the baseline and he just looked at the ball and it goes through his hands and out of bounds.

is fast break really back??? can't seem to get the wings to the right spot they always end up tippy toeing on the baseline.

also in offline games the frame rate drop issue is still there... what the hell man...

come on 2k... seriously you guys can't be playing this game and say hey man job well done we really nailed it this year. when i look back and read all the things you guys promised most of them were empty promises. you guys always claimed you have fixed this and that but none came out to be true.

breaks my heart as an 2k fan since dreamcast day... ****
mein that really made me hold my breath if that is the case, makes me kinda skeptic in getting in on the 360 right away....am having problems as it is as of now pre patch with direct passing, n the fact that passing to wide open guys magically runs to the basket and have the ball stolen as soon as u pass to them on the perimeter ...i think am not buying anymore sports game on launch day these games are not tested properly for gameplay as they are for bugs.dev cycle is just too short
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Old 11-07-2011, 04:27 PM   #192
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Re: NBA 2K12 Patch 1.03 Released (PS3) - Patch Notes

I'm a PS3 user: it seems that the Live Roster doesn't work.
Even if you put this option OFF every time I switch on my ps3 the default roster is loaded !!!
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