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NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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Old 12-13-2011, 08:48 PM   #137
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

Quote:
Originally Posted by ClevelandinDistress
Keep dreaming buddy and look at the big picture. EA not making a videogame had nothing to do with NBA 2k12. This game was a big undertaking trying to top 2k11 and they fumbled a bit. They know this and don't need people to act as if mike beluba needs to get scared by NBA live to get back on track. But nice try.
complete misunderstanding.

it wasn't a 2k vs EA thing - it's a monopoly thing. being the only basketball title thing...

btw, what is Mike's motivation in developing a better game? his love for basketball video game development?
and

"This game was a big undertaking trying to top 2k11"
-how do you know? did you do the development?

"and they fumbled a bit."
-I think they did an amazing job - I think this year's game is better than last year if you ask me (with custom sliders / pro etc) - my complaint is with the default which you have to use online.

"They know this...."
- yet they don't address it because they devote their time to make more money. which is understandable but is part of the complaint.

relax
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Old 12-13-2011, 08:48 PM   #138
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

Man wtf is this bull**** ?
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Old 12-13-2011, 08:58 PM   #139
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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Originally Posted by ClevelandinDistress
It's really disappointing to see how this forum has reacted to this game. I blame it all on how good NBA 2k11 was. For one 2k12 is not a bad game. No where near as bad as people on this forum would make you believe. Sure the game has issues. What game doesn't? But these problems are being way over blown. Sure rebounding could be tweaked it's not perfect. They added in the fast break dribble but the CPU catches up when you don't use it. Little things that don't break the game, but I can understand how you guys could feel annoyed by it.

With the issues in mind, I think the games problems really stand out because of how polished other aspects are. It's a very heavy contract affect.

To let everyone know, I play the game on default pro. And I've been playing since NBA 2k4. I don't do that because I'm scared of the CPU or suck at the game, I do it because I find it enjoyable.

On default pro there's a certain organic affect applied to the CPU making them more human like. You beat the teams you should and sometimes lose to the better teams. I don't get it when people say "cheap AI". I sometimes wish I had a pvr so I could show you the beauty of the CPU on default pro. They make mistakes, don't hit every cutter and don't always end up taking the best shot. Many of the frustrations people feel with the CPU could be resolved if people simply played on pro.

The biggest frustration I have with 2k12 is the overall polish of the product. NBA 2k website still doesn't work. Still getting network errors online. Having freezing issues with association. I attribute this to the big undertaking the 2k staff took in developing this game. Trying to improve on NBA 2k11 is no easy task and they broke things in the process of trying to one up it.

Now, let me state a couple things. There's nothing wrong with the passing. Sure the velocity of the ball could be increased but other than that I have no problems. Alot of the problems other users are having is more related to player movement and holding seals or getting open. Some of the passes I've pulled off have been beautiful and 2k12 is the first year I can say I really shook the d, dished off and didn't have the CPU recover to contest the shot.

There's so much right with NBA 2k12 that people forget about. The shooting has never been better with the amount of moves at our dispursal and the smooth animations. Contact in the paint has been improved with what looks like a collision system at times. Go back and try to play NBA 2k9. Good luck.

To end off, I really appreciate the game the 2k development team gave me. It's the first year I have had fun playing against the CPU. Seeing all of the negative responses on this forum made me realize that these developers are tasked with walking a fine line. There's only so much they can do on a yearly cycle and with the software and tools they are provided. Remember folks, this Is a videogame and if you aren't having fun playing it then why put your self through the pain? You have choices and no one is making you play the game.

I understand the frustration. Y'all are a passionate bunch, but for once look back at the past and see where we've come from and you won't judge the game so harshly.

Cleve out.
You make some good points in this post, but you also make some points that I disagree with. Let me start with the ones that I agree with:

You're right. NBA 2K11 set the bar high, so it's only reasonable for consumers to expect more of the same in 2K12. NBA 2K12 does do a few things right. The strategic elements in the game are the deepest I've ever seen in a sports game. I finally feel like I have ever possible coaching option that I will ever need at my disposal. And I also agree that NBA 2K12 lacks polish relative to 2K11. That's where my agreeing with you ends.

On the other hand, and I'm using some hyperbole here, you are the only person who does not have a problem with the passing. We may disagree about a lot of things here at OS when it comes to 2K12, but I believe everyone agrees that passing needed to be address. 2K themselves even stated that. I'm eager to see how much passing has improved with the patch because passing is one of my favorite aspects of basketball, that and defense.

Second of all, you play on Pro. I'm not implying that there is anything wrong with that, but for a certain number of us, Pro is too easy for us to ever enjoy it. The thing about playing sports games against the A.I. is that you want to feel like you can lose. There was a time when sports games were easy as pie, even on the highest difficulty setting. I applaud 2K for making huge strides in their A.I. over the years to make it more intelligent and more challenging, but I also have to acknowledge the many instances of "cheapness" that occurs, and I'm not alone in these observations by the way. For some of us, we want to see those cheap tactics alleviated through the patch because the A.I. is challenging enough on the higher settings without them. That's what we call a happy medium. The game is difficult enough to provide a challenge but not impossible. As a right now, the game seems impossible on the higher difficulties.

You also mention taking a look back at the past. I can't speak for others, but I definitely know how far basketball games -- hell, sports games in general -- have come in terms of quality and how close they come to mimicking their real life sport. If a few of us seem a little obnoxious in our frustration, it's because we know that what we're expecting is possible. We're just asking for those expectations to be met.

Imagined that you went to a fine dining restaurant. You ate there last year, so you know the food is good. You spend $60 for what you hope will be the biggest, thickest, juiciest, tastiest steak you ever had in your entire life. Instead, when the steak arrives, it's rare when you ordered well-done, it's cold when you wanted it hot, and you ordered a baked potato, but it's missing. And get this: You can't get a refund. Wouldn't you be upset? Wouldn't you complain? The restaurant, however, is trying to make amends by giving you what you ask for. Now suppose they tried and gave up saying that they won't be able to give you the steak how you wanted today; come back next year. How would that make you feel then?

(And don't say you're a vegetarian LOL)
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Last edited by Mos1ted; 12-13-2011 at 09:01 PM.
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Old 12-13-2011, 09:06 PM   #140
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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Originally Posted by AllThatAmar
Super lurker here who just signed up. Going to read this thread now -- but anyone know if 2K even knows of this bug ... sometimes in MyPlayer when you attempt to direct pass it does not allow you to pass at all. This happens to me about 10% of the time when trying to inbound the ball. As you can imagine, it's frustrating when you have to inbound the ball with 2.3 seconds left on the clock and a chance to win the NBA championship -- but you can't pass and the ref calls a 5 second violation against your team.

Anyway, I love O/S.
Yep, I've had this issue occasionally as well. Normally seems to only happen when I beat the CPU down the court on a fast break (which is rare) and attempt a shot/pass, when all of a sudden the game decides to completely ignore my controller's input until the CPU players are in position on defense. Terribly frustrating like you said, especially in your case where you lose the 'ship because of it, but luckily I have yet to run into that...
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Old 12-13-2011, 09:09 PM   #141
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

Eh, I'm over it....Let's see how it plays..

So this is dropping tommorow morning? Or sometime during the day?
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Old 12-13-2011, 09:11 PM   #142
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

I've played on Superstar difficulty since I started with the series with 2K6, and before Madden jumped to PS3 and became terrible I played Madden/NCAA on All-Pro/American. I'm one of those people who will never believe the upper most difficulty is an accurate representation of sportsmanship, lol. But I could hold my own on this difficulties if I wanted.


NBA2K12 is not so. Pro is definitely the only difficulty level where I feel like the CPU isn't trying to game me under the hood. Sometimes I've had some good games on All-Star but, for the most part, playing Pro on 2K12 feels like playing Superstar on 2K11.
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Old 12-13-2011, 09:13 PM   #143
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

Downloading the patch right now 9:13PM EST.
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Old 12-13-2011, 09:14 PM   #144
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Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

Look like it dropped for PS3!!!! D/L'ing now....
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