04-17-2012, 04:44 PM
|
#23
|
Hall Of Fame
OVR: 63
Join Date: Jan 2008
Location: Louisiana, Lafayette
Posts: 11,634
|
Re: NCAA Football 13 Gameplay Trailer
Ok, I know I might sound like a broken record on this but honestly........what looks new in any of that video other than the new catch animations & shovel pass???
I watched it over and over again. Lets break it down by each bullet point.
New Pump Fake - Hummmmm the last one didn't work worth a crap and just adding a new "look" to it hardly improves the gameplay
Shovel Pass - New addition and honestly glad it is in. While not something that would see a ton of use it still opens up more options which is always a plus.
New Drop Backs 3, 5, and 7 - I am glad this was added. But this is not "new", they had the quick drop and the long drop in last years game. The quick slant plays had the quick step back and the deeper routes had the long drop.
Playaction abort fake - Again this is a feature which does not work correctly to begin with so just adding stuff to a non-working feature is hardly a improvement. It is still a good addition but minor in the grand scheme of gameplay things.
Playaction pick up blitz - Another feature which has always been in the game just worked in many different ways. More often your Hb would be tackled thus "taking out a defender" other times they would pick up a defender to block. This is nothing special to me.
Throw on run animations - The animation they showed look no differently than last years. Maybe there is more but the one they showed is not much of a "addition". Hell even if there is a ton of new looks, how does this improve the funky gameplay.
Multiple Pass Trajectories - Maybe I am blind but the video did not look impressive or hugely different than last years. The deep pass looked the same and the short route over the middle looked no different than a medium touch pass. Another touted feature that I think will disappoint.
Receiver Route Awareness - This part really confused the hell out of me. It highlights the left and right WR. Left it was "WR not looking", right "WR looking". Then the QB throws to the left WR who is supposedly "not looking" yet he reacts and catches ball as normal EA football does. Also the corner on the lower right of this play completely just runs down to empty space yet again taking his self out of the play and doing nothing. Also watch the MLB on this play, it really looks like he does that warp speed slide. All in all this video clips looks identical to 2012.
430 New Catch animations - I like this, one thing the game needs is tons and tons of catch animations. They need to trigger correctly. This is a improvement I will admit.
Enhanced Option Pitch - Yet again what looks any differently???? I am truly lost here. It is like they are just picking things to say we improved on and the end result must be so minor it is hard to see what was changed or corrected.
Improved Punt Coverage - Hard to tell how quick this clip was. But if done right this will be a improvement that is needed. On this play you can also see the "just let go block animation" is still present and will result in many bad plays on the O-line because of it. This animation needs to be removed, it does not look in any way realistic that the defender swims around the defender.
Read and React Defenders - This is not going to be truthful in my opinion. There is a couple clips in the video that show this as "suspect". Hopefully I am wrong, but I believe it will fall short to what we would like to see.
Overview
Basically from those quick clips we have NCAA 12 with more catch animations, read and react defenders, new shovel pass, and better punt coverage. This is titled "gameplay" trailer and hardly any of these bullet points are good improvements to the overall gameplay. Several clips you still see the same lineplay and funky sliding that was been prevalent this generation.
Sadly nothing that impressive.
Last edited by Phobia; 04-17-2012 at 04:50 PM.
|
|
|