I agree with everything you said.
Also, none of the EA Sports titles are doing much to take advantage of the hardwares available.
While game size can be a misnomer, because we know audio takes up a sizable chunk of storage space, but so do high quality textures, so there should be no reason for EA games to clock in under 20gigs while 2K & The Show average 35+gigs.
That space can be used for logic for a more robust physics engine, improved textures, better lighting/shading, better football AI, etc.
Even if there's some level of compression going on (those textures they're using don't need compression...at all...), how much are they compressing to get Madden 15 down to 18gigs while 2K15 is 48+ & MLB 15 is 35+?
Don't know why they won't go all out & at least dazzle us with some crazy visuals. Crazier than what they're giving us, because it's not like we haven't seen & heard better.