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Madden NFL 17 Player Ratings Available Now For All Teams

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Old 08-03-2016, 07:38 PM   #129
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Re: Madden NFL 17 Player Ratings Available Now For All Teams

How did Artie Burns get an 88 speed and Jalen Ramsey get a 93 speed and they ran the same 40 at the combine. Please explain that.
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Old 08-03-2016, 07:47 PM   #130
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Re: Madden NFL 17 Player Ratings Available Now For All Teams

Vikings Moritz Boehringer WR 62 OVR 89 SPD 94 ACC 70 STR 87 AGI

Acc seems about right, I just don't see how Der Panzer is not the fastest WR on the Vikes roster. He had one of the top combine numbers for WRs in the draft. A guy like DeSean Jackson should be #1 or #2 in speed also. He is THE top deep threat in the league, period. My league won't be making the switch to M17 anytime soon. We will wait until the game has had enough patches to be playable. Once we do, if the attributes have not changed much, we will be doing some editing of the rosters. Limited to one, maybe two players per team.

I understand that the team is trying to change up the ratings. I am just surprised at how drastic it is in relation to each player in the game.
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Old 08-03-2016, 08:12 PM   #131
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Originally Posted by shaunlmason
I noticed something interesting when I was sorting the data on Excel. Raiders, Rams and Seahawks all had one less player listed, at 73 total. While the Steelers had two less, giving them 72. All the other teams in the league had 74 players listed. I am guessing this is just because those teams had just dropped a few guys, and had not activated or signed anyone.

I guess I should have replied to the OP instead. haha
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Old 08-03-2016, 08:45 PM   #132
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Re: Madden NFL 17 Player Ratings Available Now For All Teams

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Originally Posted by kevlar_pso
Vikings Moritz Boehringer WR 62 OVR 89 SPD 94 ACC 70 STR 87 AGI

Acc seems about right, I just don't see how Der Panzer is not the fastest WR on the Vikes roster. He had one of the top combine numbers for WRs in the draft. A guy like DeSean Jackson should be #1 or #2 in speed also. He is THE top deep threat in the league, period. My league won't be making the switch to M17 anytime soon. We will wait until the game has had enough patches to be playable. Once we do, if the attributes have not changed much, we will be doing some editing of the rosters. Limited to one, maybe two players per team.

I understand that the team is trying to change up the ratings. I am just surprised at how drastic it is in relation to each player in the game.
Because he doesn't play as fast as other WRs. He's a clunky runner when it comes to the NFL. He's going to be running in pads, and will not be even close to a burner in the NFL
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Old 08-03-2016, 08:52 PM   #133
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Re: Madden NFL 17 Player Ratings Available Now For All Teams

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Originally Posted by Jason329
I think the spacing out of ratings is an improvement. However, why is speed something that seems to be raised and lowered with regularity. Take Keapernik for example, dude is fast. It seems just because he isn't a good QB that now they take his speed down? Same thing with people coming from college. You don't get slower in the NFL, a 4.25 40 yd dash is a 4.25.
Speed moves because they shift their system. Hence 96 max speed. When you change systems, you can't keep everyone the same speed.
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Old 08-03-2016, 09:40 PM   #134
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Re: Madden NFL 17 Player Ratings Available Now For All Teams

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Because he doesn't play as fast as other WRs. He's a clunky runner when it comes to the NFL. He's going to be running in pads, and will not be even close to a burner in the NFL
I guess that makes some sense. I suppose I just look to closely at combine numbers. Especially after that was such a big part of the draft evaluation in cfm for M16.
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Old 08-03-2016, 09:54 PM   #135
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Re: Madden NFL 17 Player Ratings Available Now For All Teams

Reading this forum was tough hahaha but everyone has an opinion i guess...

Just like everything else put out be EA lets give it a chance first and leave our biased opinions out the window for now. If you dont like them during release, change them.

I can guarantee after preseason this is going to look very different and by week 10 its going to look nothing like it. Take a look at the last roster ea put out for m16 and the first one. A worlds difference.

Remember last year when all the speeds were lower? I bet it will be something like that. I think it will all come together once we get some actual playing time in. For now, we will just have to deal with it.

Yes it seems like a lot of things dont make sense and this is why they need a a hired gun team and some EA guys(i actually dont know how it works lmao), like a lot of roster makers on here even to make these rosters. Set a team on and go down the list, look at stats and film and make these the best they can. But hopefully it will all make sense
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Old 08-03-2016, 10:00 PM   #136
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Re: Madden NFL 17 Player Ratings Available Now For All Teams

Can no one from Ea or here on the board explain a 5 point speed difference between 2 players who ran the same 40 time at the same position and both are rookies, anybody on this forum with an explanation? I'll listen.
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