Albums |
Screenshots |
Videos |
Communicate |
Friends |
Chalkboard |
Madden NFL 17 Championship Recap
This is a discussion on Madden NFL 17 Championship Recap within the Madden NFL Football forums.
|
||||||
MLB The Show 24 Review: Another Solid Hit for the Series | |
New Star GP Review: Old-School Arcade Fun | |
Where Are Our College Basketball Video Game Rumors? |
Search Forums |
Advanced Forums Search |
Search Blogs |
Advanced Search |
Go to Page... |
|
Thread Tools |
05-19-2017, 02:52 PM | #17 |
Faceuary!
|
I watch this being as open minded as I could be, couple of thoughts.
-This brand of madden doesn't appeal to me personally. I am a "sim" guy. But I am also old enough to know that there is a large(r) community that the sim crowd that loves this and supports this so. Good for them and EA and these guys. I mean that with all sincerity. -While these guys are obviously skilled and put the time in to learn the ins, outs and limitations of the AI. After a while the games all start to look the same with only 3-4 formations and 5-6 plays being called and then the audibles. But to me that is just boring after a while. -The one thing EA and the leaders of this community will need to figure out is how to police the toxicity of the community. Mods to a good job, but the chat is just toxic and a huge turn off. -Lastly, I really hope that with the three different game modes in Madden 18 that each gets the TLC that the MUT/Competative modes have received in years past. |
05-19-2017, 03:00 PM | #18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
MVP
|
Re: Madden NFL 17 Championship Recap
CM Hooe- Good conversation, we may have to get together on a podcast and do this live. I think it could be a well thought out discussion that some would find entertaining.
__________________
Follow me on Twitter @T4Verts Last edited by T4VERTS; 05-19-2017 at 03:08 PM. |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
05-19-2017, 04:20 PM | #19 |
MVP
|
Re: Madden NFL 17 Championship Recap
I think ratings will always matter to the competitive/tourney players. And when they make their teams, there are many ways to go about choosing which top players to use, but of course, in MUT, if you got SS Paul Krause, you are gonna use him, because he is that good.
There is actually a great deal of difference between players, but they are subtle. I don't know that "core" players are the future of Madden. No offense, but the game is seeing where it can be most profitable and it is competitive. I look at it like this example, I am a core Metallica fan; I haven't bought an album from them since "And Justice for All" but yet they are more valuable as a business, than they were back with just their "core" fans. Strategy is big in competitive play, and regardless of what some may think, using a handful of formations and then hot routing to attacking the defense as it is being shown post-snap, is very much a strategy, and even more so than just choosing a bunch of formations..IMO |
05-19-2017, 07:05 PM | #20 | ||||||||||||||||||||||||
Rookie
|
Re: Madden NFL 17 Championship Recap
I put Madden down for years because I was competitive and the lack of control that I felt playing that game was infuriating. When the AI would let me down in Madden, in those ways all of us are intimately familiar with, it made the experience incredibly negative. Eventually I figured out I would probably be happier avoiding the experience all together, and I stopped playing Madden after 2013. Without getting to deep into the subject, when looking at a competitor's title (such as 2K's) I ask myself is EA too far behind. I can play a full basketball game entirely with other users without ever having to hold anything other than myself or another human user accountable. I didn't even like basketball before I started playing 2K15, now I buy 2K every year because I've yet to find another experience where I can play with my friends as teammates in a competitive environment since I played sports. As I've gotten older, the player names mean less to me personally but the competitive spirit within myself has not waned. My experience with the park and Pro-Am in 2K have showed me that perhaps a football game that incorporates those same principles (teamwork, fundamentally sound mechanics, etc.) could work without NFL players, at least for me personally. As the game is now, I don't know if it's possible to create that experience. I get the vibe OTP is back this year and it will be interesting to see how that works. I think the game has a lot more mechanics that simulate fundamentals than it used too, and it's probably possible to really illustrate that with multiple users on one side of the ball, but these animations still don't do enough and there is an insufficient number to create a game environment where the user can always trust their eyes, or even accurately simulate differences between skill types. 2K really has something going with the park and pro-am. EA has got to figure out how to match that. Football is the greatest team sport in our society bar none. |
||||||||||||||||||||||||
05-24-2017, 01:11 PM | #21 |
Rookie
|
Re: Madden NFL 17 Championship Recap
EA's best chance to make anything related to Madden a true competitive e-sport would be to develop a 7-on-7 mode and allow users to play each of the on-field positions.
http://aaufootball.org/Rules/7on7.aspx These are all the rage with kids and college recruiters and it offers a real opportunity for EA to attach a true competitive E-sport to the Madden franchise. Allow the users to control the QB and all 5 eligible receivers. If you really wanted to make it a team-based event, require a volleyball like rotation, where each team member would rotate through the positions, including one play every 7 where they would play as either a DT or the C and be ineligible for a pass... Hell, you could take the concept down to 3 man teams really easy too....each play one person is QB, one person is WR and one person is lineman...or any combination in between. The idea is a competitive e-sport is nothing to do with real football anyway, so why try to force 11-on-11 action anyway? The disgrace to EA Sports' Madden developers is not the play style of the players or the tactics that break the AI and the game that were on full display. It was the fact that something as fundamental to football as control of the Line of Scrimmage was a total after thought in "Salary Cap" mode. If all of the competitors were obsessed with getting high dollar QBs and WRs and CBs (as they all were because that was what mattered for a successful offense), then someone should have been able to dominate their offensive or defensive lines by getting highly rated linemen and a dependable running back to control the clock and win the whole thing. Problem was closest I saw to doing this, but ultimately even he had the QB/WR/CB dominate most of his cap space. If EA built a game that allowed competitors to actually choose different tactics and compete on a level field, THEN they could stay with 11-on-11 "football" as the basis for their e-sport game...as it is, they made a game where linemen essentially mean nothing and the rest flows from there. Go full 7-on-7 or make the line of scrimmage meaningful to strategy and success but stop trying to have it both ways....
badgerpns likes this.
|
Advertisements - Register to remove | ||
|
05-29-2017, 10:07 AM | #22 |
MVP
|
Most of these guys dont even strike me as football fans. Its more a video gamer crowd.
|
05-29-2017, 02:16 PM | #23 | ||||||||||||||||||||||||
Rookie
|
Re: Madden NFL 17 Championship Recap
howboutdat likes this.
|
||||||||||||||||||||||||
05-30-2017, 03:28 PM | #24 | ||||||||||||||||||||||||
MVP
|
Re: Madden NFL 17 Championship Recap
|
||||||||||||||||||||||||
«
Previous Thread
|
Next Thread
»
«
Operation Sports Forums
> Football
> Madden NFL Football
»
|
|
All times are GMT -4. The time now is 03:25 PM.
Top -
|