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The Pain and Misery of Simulated Stats

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Old 09-30-2024, 06:50 PM   #1
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The Pain and Misery of Simulated Stats



It’s fair to say many of us on Operation Sports are a little ill — a...

Written By: Chase Becotte

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Old 09-30-2024, 07:14 PM   #2
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Re: The Pain and Misery of Simulated Stats

The real pain I have experienced with simulated stats has been in Madden 25 due to its absence! Just last year there were continuous stat overlays with QB, WR, and RB stats on offense and stats for tackles, sacks and INTs on defense seemingly after each play. This year the stat overlays are few and far between. I never know my QB's completion % and have resorted to pausing the game to check the stats out as a result. Not good.
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Old 10-01-2024, 12:56 AM   #3
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Re: The Pain and Misery of Simulated Stats

Simulated Stats are terrible in this game and have been in Madden for a long time. It totally ruins immersion.

-Not enough plays per game

-Not enough HB receptions

-Currently too many INTS thrown by QBs

-Not enough Pass attempts per game.

-Sacks are not recorded as TFLs in simulated games, but they are recorded as TFLs in played games.

-We cannot see the dropped passes stat in Simmed games

-Punting average is way too high in simmed games

-Every Fumble Recovery in simulated games is counted twice. There will never be a player with 1 fumble recovery.

How hard can these thing be to fix?

Last edited by Spudbox65; 10-01-2024 at 12:40 PM.
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Old 10-01-2024, 05:55 AM   #4
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Re: The Pain and Misery of Simulated Stats

Quote:
Originally Posted by Spudbox65
Simulated Stats are terrible in this game and have been in Madden for a long time. It totally ruins immersion.



-Not enough plays per game



-Not enough HB receptions



-Currently too many INTS thrown by QBs



-Not enough Pass attempts per game.



-Sacks are not recorded as TFLs in simulated games, but they are recorded as TFLs in played games.



-We cannot see the dropped passes stat in Simmed games



-Punting average is way too high in simmed games



How hard can these thing be to fix?
Apparently very hard. I'm new to madden after getting hooked in by cfb. Do they ever patch sim stats to be more accurate in previous maddens?

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Old 10-01-2024, 11:07 AM   #5
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Re: The Pain and Misery of Simulated Stats

I expect it to be patched in later. They've been slowly making improvements.
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Old 10-01-2024, 11:54 AM   #6
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Re: The Pain and Misery of Simulated Stats

Quote:
Originally Posted by timiville
I expect it to be patched in later. They've been slowly making improvements.
If you expect a patch to fix something people want then you haven't been playing Madden that long
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Old 10-01-2024, 11:58 AM   #7
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Re: The Pain and Misery of Simulated Stats

This article should have been made 5 Maddens ago lol. What's really sad is playbooks dictate all the sim stats. If I have a TE when 55 catching but with KC playbook he still goin grab 80 to 100 receptions. 55 speed QB with Ravens playbook? Still goin try to run like he Lamar. He may fail miserably but he goin run it 150 to 200 times
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Old 10-01-2024, 01:07 PM   #8
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Re: The Pain and Misery of Simulated Stats

Madden should just include a simulated # of plays setting for stats for user and cpu/ai team controlled stats.

Id be happy with a minutes option as well, but that would be more problematic with generating realistic sim stats than the # of plays simulated stat.
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