Home

Online Franchise

This is a discussion on Online Franchise within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 05-12-2011, 09:29 AM   #1
Rookie
 
CFTejada's Arena
 
OVR: 7
Join Date: Feb 2009
Location: Georgia
Online Franchise

Is this the year Online Franchise is suppose to be improved?
__________________
2010 OS March Madness Winner


Falcons
Braves
Bulldogs
CFTejada is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-12-2011, 10:22 AM   #2
MVP
 
OVR: 12
Join Date: Feb 2003
Location: South Jersey
Re: Online Franchise

Quote:
Originally Posted by CFTejada
Is this the year Online Franchise is suppose to be improved?
You mean FINISHED as in completed and matching feature for feature to the offline mode. I sure hope so, this is the only news I'm waiting to hear about.
If its a finsished mode its an auto buy for me day one ! If not I'll skip again this year and stick with NCAA. I hope to hear something soon about it.
TDKing is online now  
Reply With Quote
Old 05-12-2011, 10:59 AM   #3
Rookie
 
OVR: 6
Join Date: May 2003
Location: Riverside, CA
Re: Online Franchise

Quote:
Originally Posted by TDKing
You mean FINISHED as in completed and matching feature for feature to the offline mode. I sure hope so, this is the only news I'm waiting to hear about.
If its a finsished mode its an auto buy for me day one ! If not I'll skip again this year and stick with NCAA. I hope to hear something soon about it.
I'm with you 100%
TyghtWork is offline  
Reply With Quote
Old 05-12-2011, 01:15 PM   #4
Hall Of Fame
 
OVR: 33
Join Date: Aug 2006
Posts: 10,722
Re: Online Franchise

The travesty that is this mode has to be one of the most disappointing developments in Madden in the current generation. In M10 it was touted as a major breakthrough and was held up as a hallmark of the game's new direction. I was excited for that and was willing to overlook for one year the absence of a salary cap, the 100% disclosure of the rookie ratings, the terrible draft interface, and the lack of a free-agent bidding system. When the second year came and this feature received zero upgrades I was upset but still rolled with it.

For M12, I have to think that EA will do something with the mode simply for the sake of good conscience. The XFN site's stat-tracking ability needs to be implemented. A true salary cap needs to be there. And something major has to be done about the rookie draft classes. This mode will be borderline unplayable if the draft classes remain the same for 3 years straight.

On that score I'd suggest a couple of minor fixes:
1) Push the first 4 classes from this year to the back of the queue;
2) Randomize the potentials for each individual draft class in each individual OF;
3) Eliminate the ability to scout potential;
4) Hide all the ratings, save those that would be revealed in a combine-type workout and a select few that could be revealed through scouting;
5) Limit the ability to scout rookies to 1/2 or 1/3 of what it currently is in the offline mode.

The most important one to me is #2. It kills an OF for everyone to know who the A and B potential guys are and what each of their attributes is before each draft. Spreadsheets go up as soon as the game drops that take all the risk and lots of the fun out of the draft. If each draft class got a randomized set of potentials, such sheets couldn't exist, and each OF would have its own unique set of rookies and draft experiences.

I'm sure someone will tell me that this is too hard to do, as that's the typical response over here, but I have to believe there's a way that's not prohibitively difficult.
RogueHominid is offline  
Reply With Quote
Old 05-12-2011, 01:47 PM   #5
Banned
 
OVR: 28
Join Date: Jun 2007
Location: Texas
Posts: 3,301
Blog Entries: 2
Re: Online Franchise

Quote:
Originally Posted by Trojan Man
The travesty that is this mode has to be one of the most disappointing developments in Madden in the current generation. In M10 it was touted as a major breakthrough and was held up as a hallmark of the game's new direction. I was excited for that and was willing to overlook for one year the absence of a salary cap, the 100% disclosure of the rookie ratings, the terrible draft interface, and the lack of a free-agent bidding system. When the second year came and this feature received zero upgrades I was upset but still rolled with it.

For M12, I have to think that EA will do something with the mode simply for the sake of good conscience. The XFN site's stat-tracking ability needs to be implemented. A true salary cap needs to be there. And something major has to be done about the rookie draft classes. This mode will be borderline unplayable if the draft classes remain the same for 3 years straight.

On that score I'd suggest a couple of minor fixes:
1) Push the first 4 classes from this year to the back of the queue;
2) Randomize the potentials for each individual draft class in each individual OF;
3) Eliminate the ability to scout potential;
4) Hide all the ratings, save those that would be revealed in a combine-type workout and a select few that could be revealed through scouting;
5) Limit the ability to scout rookies to 1/2 or 1/3 of what it currently is in the offline mode.

The most important one to me is #2. It kills an OF for everyone to know who the A and B potential guys are and what each of their attributes is before each draft. Spreadsheets go up as soon as the game drops that take all the risk and lots of the fun out of the draft. If each draft class got a randomized set of potentials, such sheets couldn't exist, and each OF would have its own unique set of rookies and draft experiences.

I'm sure someone will tell me that this is too hard to do, as that's the typical response over here, but I have to believe there's a way that's not prohibitively difficult.
Right on the money TM. Something tells me though that there will probably be minimal if ANY changes made to the mode. I couldn't believe they came out and said, "no one really used this mode". Yeah, that's like producing a car that doesn't have wheels or a gas pedal and saying, "we stopped making it because no one drove it."
GiantBlue76 is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-12-2011, 02:19 PM   #6
Pro
 
SilverChaosVII's Arena
 
OVR: 22
Join Date: Jul 2007
Location: West Chester, PA
Re: Online Franchise

Quote:
Originally Posted by Trojan Man
The travesty that is this mode has to be one of the most disappointing developments in Madden in the current generation. In M10 it was touted as a major breakthrough and was held up as a hallmark of the game's new direction. I was excited for that and was willing to overlook for one year the absence of a salary cap, the 100% disclosure of the rookie ratings, the terrible draft interface, and the lack of a free-agent bidding system. When the second year came and this feature received zero upgrades I was upset but still rolled with it.

For M12, I have to think that EA will do something with the mode simply for the sake of good conscience. The XFN site's stat-tracking ability needs to be implemented. A true salary cap needs to be there. And something major has to be done about the rookie draft classes. This mode will be borderline unplayable if the draft classes remain the same for 3 years straight.

On that score I'd suggest a couple of minor fixes:
1) Push the first 4 classes from this year to the back of the queue;
2) Randomize the potentials for each individual draft class in each individual OF;
3) Eliminate the ability to scout potential;
4) Hide all the ratings, save those that would be revealed in a combine-type workout and a select few that could be revealed through scouting;
5) Limit the ability to scout rookies to 1/2 or 1/3 of what it currently is in the offline mode.

The most important one to me is #2. It kills an OF for everyone to know who the A and B potential guys are and what each of their attributes is before each draft. Spreadsheets go up as soon as the game drops that take all the risk and lots of the fun out of the draft. If each draft class got a randomized set of potentials, such sheets couldn't exist, and each OF would have its own unique set of rookies and draft experiences.

I'm sure someone will tell me that this is too hard to do, as that's the typical response over here, but I have to believe there's a way that's not prohibitively difficult.
Could have said it any better

LOL @ my signature. I guess I should update that.
__________________
PSN: SiiLv3Rx
SilverChaosVII is offline  
Reply With Quote
Old 05-12-2011, 03:16 PM   #7
43M
Banned
 
OVR: 0
Join Date: Nov 2010
Re: Online Franchise

When they get the offline franchise where it needs to be, I imagine they will move on to making it better online. Until then (and rightfully so), offline franchise needs to continue to be the focal point.
43M is offline  
Reply With Quote
Old 05-12-2011, 03:30 PM   #8
Rookie
 
falconfansince81's Arena
 
OVR: 3
Join Date: Oct 2009
Location: Youngstown, OH
Re: Online Franchise

Quote:
Originally Posted by 43M
When they get the offline franchise where it needs to be, I imagine they will move on to making it better online. Until then (and rightfully so), offline franchise needs to continue to be the focal point.
i play strictly online franchise and i have to agree, even though i never play offline franchise, simply because if they took what currently exists in the offline mode and carried that over to online it'd be a drastic improvement.

although even some of the basic features like potential scouting and stat tracking would need reworked, i'd be happy just to see free agent bidding and salary caps as a much needed addition.
falconfansince81 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:36 AM.
Top -