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OnRush Fails to Deliver on Sales, Developer Hit with Layoffs

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Old 07-23-2018, 08:03 AM   #1
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OnRush Fails to Deliver on Sales, Developer Hit with Layoffs



According to Eurogamer, layoffs have hit several people from the OnRush development team, including director Paul "Rushy"...

Written By: Steve Noah

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Old 07-24-2018, 11:46 AM   #2
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I love an arcade racer and this didn’t even appear on my radar.*

Marketing nightmare.*

Marketing team to blame not those that that make the game.

i know zero about this game so I didn’t dodge it for design reasons*
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Old 07-24-2018, 03:18 PM   #3
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Re: OnRush Fails to Deliver on Sales, Developer Hit with Layoffs

Quote:
Originally Posted by stocksy
I love an arcade racer and this didn’t even appear on my radar.*

Marketing nightmare.*

Marketing team to blame not those that that make the game.

i know zero about this game so I didn’t dodge it for design reasons*
The problem was it wasn’t a racer. It was just weird
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Old 07-24-2018, 05:49 PM   #4
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Re: OnRush Fails to Deliver on Sales, Developer Hit with Layoffs

From what I read online from consumers it lacked content. It was on my radar but after playing beta demo I knew I'd get bored quickly with it so I was waiting for sale or price drop.
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Old 07-24-2018, 06:58 PM   #5
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Re: OnRush Fails to Deliver on Sales, Developer Hit with Layoffs

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Originally Posted by Earl1963
The problem was it wasn’t a racer. It was just weird
Exactly...if they had just made an updated version of Motorstorm that would have been a purchase. But no racing, no winning...just running into people and ghost cars? Yeah, just weird.
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Old 07-25-2018, 04:47 AM   #6
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Re: OnRush Fails to Deliver on Sales, Developer Hit with Layoffs

Fair play if it’s also design issues...

But to sell only a 1000 in uk it’s a supply and marketing issue number one....

People lap up racing games....
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Old 07-25-2018, 08:57 AM   #7
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Re: OnRush Fails to Deliver on Sales, Developer Hit with Layoffs

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Originally Posted by stocksy
Fair play if it’s also design issues...

But to sell only a 1000 in uk it’s a supply and marketing issue number one....

People lap up racing games....
It is NOT a racing game. It is a smash em up total waste of time game. Poorly conceived , poorly created, total junk. Sometimes I really question what some of these developers are thinking. The first two Motorstorm games were excellent. Why can't they realize if they just gave us a true Motorstorm 3 game with out all the falling building crap , it would be a gold mine?
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Old 07-25-2018, 03:27 PM   #8
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Re: OnRush Fails to Deliver on Sales, Developer Hit with Layoffs

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Originally Posted by JMD
It is NOT a racing game. It is a smash em up total waste of time game. Poorly conceived , poorly created, total junk. Sometimes I really question what some of these developers are thinking. The first two Motorstorm games were excellent. Why can't they realize if they just gave us a true Motorstorm 3 game with out all the falling building crap , it would be a gold mine?
Exactly...completely wasted opportunity and I feel bad for all the people laid off...I bet one of those people were arguing "let's just make Motorstorm 3" when development began but they were not listened to.

I played the trial and the game had so many things going for it...great graphics, great controls, cool rider outfits, good sounds(except the cheesy announcer lady), great sense of speed, nice tracks, customizable and varied weather (including day/night AND fog!), unlockables, good collision detection and damage system, etc. And they have a nice "custom game" suite like in the last 2 Motorstorms where you can make your own custom "event."

But they should have at least given us the option to customize a normal "first to last place" race in the game where I can just race a course against other vehicles to see who comes in first place. Maybe they could patch that in and I would reconsider the game, but only at the $20 price point.

Man they missed a golden opportunity. I would love to have a true successor to Pacific Rim on current gen.
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