Read this article over on vg24/7 interesting read:
https://www.vg247.com/2019/08/29/fif...ode-interview/
I won't copy & paste the entire thing but here are a few bits I found interesting:
“Especially because last year we got very, very busy with making the Champions League integration as authentic as possible, so I was hoping to get that out of the door as fast as possible. We had all of these features in the back of our heads, but we just didn’t have time to get to them."
"On the other side of the spectrum, it was equally annoying when your ageing superstars saw their ratings plummet despite still being the first name on the team sheet. Dynamic Potential is supposed to help this as well."
“There was a bug in the legacy transfer system that we revamped completely in 18 and have been polishing since."
“Probably because we didn’t take much care of it, it’s been somewhat stale,” he says of Career mode’s popularity.
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I really hope that '20 starts the renaissance of career mode. I've always believed that the men and women that actually do the work of coming up with features and doing the programming/coding want to make a great games and that some board room and ignorant middle management people are screwing things up and causing us to end up with crap games. Right now I'm hearing a lot of good talk though which is encouraging just hope they stick the landing and deliver a solid product this year. Demos out soon!!!