Home

FIFA 20: Grading the Player Progression System

This is a discussion on FIFA 20: Grading the Player Progression System within the EA Sports FC and FIFA forums.

Go Back   Operation Sports Forums > Soccer > EA Sports FC and FIFA
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 04-21-2020, 12:30 PM   #1
Editor-in-Chief
 
Steve_OS's Arena
 
OVR: 77
Join Date: Jul 2002
Location: OS Eastern Office
Posts: 31,668
Blog Entries: 556
FIFA 20: Grading the Player Progression System



In part one, I broke down FIFA 20's player training development system. It’s a long read but...

Written By: Kevin Groves

Click here to view the article.
__________________
Steve Noah
Editor-in-Chief
http://www.operationsports.com
Follow me on Twitter
Steve_OS is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-21-2020, 06:42 PM   #2
Qb
All Star
 
Qb's Arena
 
OVR: 43
Join Date: Mar 2003
Location: Pittsburgh
Posts: 8,805
Re: FIFA 20: Grading the Player Progression System

I'm really enjoying my manager career now that I'm in season two and progressing players is a big part of that. I started by developing a few younger first-teamers in key areas for their roles. Once I started to fill my youth academy, I shifted my training focus to two particularly promising players - a defensive minded LB and a technically gifted LM. Both are now in the low to mid 70s and pushing for regular playing time.

Most recently, a rash of midfield injuries, including my captain rupturing his ACL in October, has me scrambling to keep my midfielders fresh. I'm playing that LB as an LDM, called up the LM, and also trying to frantically train up a 66ovr 20yo CM (real player, not youth) so he's at least playable.

Gotta agree with KG, the system is pretty well done. The only thing I'd like to see added outside of weak foot and skills improvement is some sort of mechanic for changing a players position or adding secondary positions (even if it doesn't really matter).
Qb is offline  
Reply With Quote
Old 04-22-2020, 03:51 AM   #3
MVP
 
OVR: 0
Join Date: Mar 2019
Re: FIFA 20: Grading the Player Progression System

I also really like the training and player progression elements of Fifa.

In particular, they make it viable to take a lower league club and greatly improve them. With a limited transfer budget, you can't afford to be splashing big money in the transfer market every time the window rolls around. Instead, while it costs to spend money on the scouts up front, training and developing players once you've found them is free. These players can then either contribute to the team, or be moved on for a profit. This is also how many of the lower league teams actually run, so it feels realistic to take this approach.

I don't like it quite so much for bigger clubs, simply because the chance of finding a player good enough to start for a Premier League side is so low, even after devoting training sessions to a player. However, I would definitely dislike it more if you could just find a 70 OVR 16 year old every single season so it's not so bad.

The only other gripe I have with it is speed and acceleration. They're both always so low with youngsters. I feel like speed and acceleration should be much higher for a large number of players, and their technical and mental attribut s should be lowered to accustom for the rise. Young players' bodies are fresh and nimble. They shouldn't all have 62 speed 60 acceleration.
Mackrel829 is online now  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Soccer > EA Sports FC and FIFA »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:00 AM.
Top -