10-14-2021, 04:13 PM
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#1
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Rookie
OVR: 0
Join Date: Jul 2014
Location: GA
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The Freshest Show on Turf: A Coaching Dynasty (NCAA 06)
Hello OS,
I recently upgraded to a desktop PC and have gotten the PCSX2 emulator up and running. The very first thing I did was download some of the classic NCAA games. My origin to the series was NCAA Football 2002 with Chris Weinke on the cover, and while a classic, it doesn't have a lot of the dynasty features that add depth to the game.
NCAA Football 06 seems to be an all-time favorite for many, with a deep dynasty mode and good gameplay. I was trying to remember if I had played it back in the day, and as soon as the game loaded up and the EA Trax feature of the Pixies "Debaser" came on, the memories came back. Kid version of myself made history playing Race for the Heisman mode as a halfback for the Miami University Redhawks, probably rushing for over 10,000 yards and 100 touchdowns on junior varsity difficulty. It reminded me how fun NCAA can be when you play it as nothing more than a video game, avoiding the 'stuck in limbo of constantly trying to achieve perfect realism by finely tuning every aspect’ version of which I've been guilty. That being said, the style that younger me preferred isn't remotely a challenge and that's what draws me to the game nowadays. In this dynasty I’ll try to find a healthy balance between the two.
With that in mind, I'm excited to try out a coaching career in this game. I've seen that you can move on to bigger schools if you do well, or be fired if your performance isn't up to standards, so coaching contracts will be on from the start. If I get fired, I get fired. I like to keep my dynasties as challenging as possible within reason, and the way I have it set up, it’s not hard for me to lose. It should be a fun grind.
Welcome to the ‘Freshest Show on Turf’.
SettingsGame: NCAA Football 06
Device: PCSX2 on PC
Quarters: 6 min
Difficulty: Heisman
Coach Contracts: On
Home Field Advantage: On
Injuries: On
SlidersOffense
QBA: 30/50
PBL: 60/40
WRC: 50/50
RBA: 40/30
RBL: 40/10
Defense
AWR: 20/30
KDW: 50/50
INT: 10/10
BRK: 50/50
TKL: 50/50
Penalties
ALL at 70
I played about ten various games to test NCAA 06 out and these sliders seem to work for me and my playstyle. They're difficult, but not impossible. If I ever feel like the game is consistently and illogically too hard or too easy, I may tweak them a bit here and there.
House RulesTo start out, I'm not going to impose any sort of house rules on this dynasty. Being 'new' to the game, I'm not aware of any recruiting or gameplay cheese yet, which is awesome. If I discover any, I’ll avoid it.
In the more recent NCAA games I would always use the 'watch' feature thru super-sim on user kicking plays because they were automatic otherwise. In 06 that feature isn’t available, but on Heisman difficulty it's hard enough with the timing method that as of now I miss as many as I make.
If anything stands out in the future, I'll revise and add to this.
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