Xbox series X performance mode
- as others have said, this really is buttery smooth. Xbox one enhanced made madden smoother the past few years, but for sure, this performance mode showed me no real hiccups or jarring jagged animations.
- animations - ive seen some new ones already, and/or the animations, in general, seem ‘correct’. I’ve only played one full game on all-pro, but honestly, every animation seemed correct. There were no major jarring goofy animations, which, for a madden game, is amazing. So, I’m really happy with the overall smoothness of animations and play.
- route running - man, they have got this so much better this year. The players really cut and/or round out certain routes and it just makes them look more like actual human beings. Lol. I have a feeling we’ll still see RBs got out of bounds out in the flat, but I saw a few passes (from myself and the CPU) that would’ve been out of bounds in Madden 21 that actually stayed in bounds. So, for me, what I saw was better. This could be huge, honestly. That is such a huge killer for the cpu when they constantly check down out of bounds for loss of yards plays. And, it’s always been an immersion breaker.
- I’ll tell u what, man - the ‘normal’ QBs can actually move in AND outside the pocket!! I play with atl exclusively, and have had to deal with Matt Ryan’s slow a$$ for the past decade or so, lol. Not so much in real life, as he’s actually got avg speed for a pocket QB, but in madden, omg, has he been SLOW. But, not in 22. I had one specific play that I had to rewind and watch a few times where he simply stepped back in the pocket, stepped to the right to get out of the pocket and avoid the rush, then, I sprinted a few feet as I was thinking about running it, then fired a bullet to Pitts for a first down. And, all I could think was, ‘wow, the timing and movement of Ryan in and outside the pocket felt ‘correct’ for the first time in madden history!’ Lol. And, understand, I don’t expect Ryan to rush for 100 yards or anything. He shouldn’t be able to and I don’t think he could, but the animations and movement, specifically of the qb in and outside the pocket have been upgraded and smoothed out, imo. This is a big improvement that might seem minor to some. But, it just feels great.
- I mentioned above in route running, but it’s also just the overall animations and movement. Again, this could seem like a small thing to some, and it’s maybe a ‘minor’ improvement, but it makes all the difference to me. The movement, in general, is spot on, and the players really look more lifelike and less robotic than 21. The acceleration to full speed animations look better, imo. All of this simply makes the game look more realistic.
I’ve got a revamped team with atl right now. Lol. Aging Matt Ryan, no more Julio. No Gurley. Pitts is already my go to guy, I think. But, the only game I played so far, reg season game 1 of franchise all-pro, I won 17-10. It was fantastic! Lol. A low scoring close game. I actually felt the momentum meter stuff kicking in. Or, I just sort of felt the momentum hit after I threw an int or made 3 first downs in a row or something. So, I’m digging that, too. I feel like they tweaked trajectories, again, for the better. A couple of deep throws I attempted looked great, specifically from Ryan. He can throw some lofty deeps, and his throw animation looked correct as well.
But, overall, I’m actually pretty happy with it. I can agree with others that maybe this isn’t ‘fully next gen’ or whatnot, but for madden, it’s really a lot better than specifically 16-19, and while it might only be a minor advance over 20 and 21, it’s a big enough leap for me from a pure gameplay vs cpu perspective. And, that’s the most impt thing for me. I think the broadcast is better as well. The clips, how they show replays and what the replay shows. Better camera angles and whatnot. I’ll have to see about the coaching and gameplan stuff, but honestly, that looks decent, already, I’m just not sure how well it will work, so we’ll have to see. But, overall, I think I’m going to enjoy this game.
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