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Using 2 controllers with custom playbooks for CPU vs CPU games

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Old 10-26-2023, 03:53 PM   #33
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

Okay so i did the process of creating a playbook. Then downloading it on my second user which has a psn and ea acc
Unfortunately i only can move 1 Controller as the dominant one. When i now put the cpu controller in to the middle(the cpu has to be the dominant otherwise i cant move them in to the middle) the game crashes. Is there anyway in madden to have two dominant controllers? What am I missing any idea guys?
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Old 10-31-2023, 05:28 PM   #34
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

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Originally Posted by tommycoa
The team’s aren’t disappearing on me. it works like it has for 4-5 years. im using the play the moments hack, not the 3rd team qb hack.

start a game in Play the moment with 2 controllers.

set up custom books.

the game will start on super sim fast with text messages. you may miss a couple of plays. back out of it and choose slow speed for super sim.
I tried this method and it is alot quicker. Do you know if there is a way the cpu team depth chart sticks?
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Old 11-01-2023, 05:32 PM   #35
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

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Originally Posted by Hubie
I tried this method and it is alot quicker. Do you know if there is a way the cpu team depth chart sticks?
Leave Fill Roster OFF. Be sure each team is set for this. Scheme changes, playbooks, and depth charts stick to how your adjust them even if you retire the coach.

Probably 1000 games played this way by starting in play the moments and it’s the best way for cpu cpu. Games play out way more realistically. I think it’s because the game thinks 2 humans are playing and lefels the underneath code and the playing field.
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Old 11-03-2023, 12:14 PM   #36
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

Quote:
Originally Posted by tommycoa
Leave Fill Roster OFF. Be sure each team is set for this. Scheme changes, playbooks, and depth charts stick to how your adjust them even if you retire the coach.

Probably 1000 games played this way by starting in play the moments and it’s the best way for cpu cpu. Games play out way more realistically. I think it’s because the game thinks 2 humans are playing and lefels the underneath code and the playing field.
Once I retire the coach fill roster goes back to on for me.
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Old 11-03-2023, 06:00 PM   #37
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

Quote:
Originally Posted by tommycoa
Tommyyyyyyyyyyyyyyyyyyyyyyy!!!!!! Oooooooooo Mann you have done it now!!!


I 100% had no idea this was possible.... I can confirm this works 100% with all custom playbooks on offense and defense plus classic uniforms in madden 20!!!!

And no Crashing!!!! Man this is absolutely so hugeeee because to my knowledge using the 3rd string didn't always work, I personally always struggled with it and never successfully was able to set it up!

And when I use to try and run custom books it would Normally crash the whole game. That's why most if us just stuck to playing play now games, cause none of us could figure out how to make it work in franchise without crashing and disappearing teams.


Do you realize the magnitude of this? Lol

Custom playbooks in Franchise mode with set depth charts, and schemes...

Thank you Tommy I had no idea.

We have all of Percussions plus your created books for the late 90s to match those all the classic rosters.

Aint no game from the past or current able to do this like madden 20! This is outstanding...

Super excited..

Last edited by StormsWarning; 11-03-2023 at 06:11 PM.
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Old 11-19-2023, 12:02 AM   #38
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

Quote:
Originally Posted by tommycoa
Leave Fill Roster OFF. Be sure each team is set for this. Scheme changes, playbooks, and depth charts stick to how your adjust them even if you retire the coach.

Probably 1000 games played this way by starting in play the moments and it’s the best way for cpu cpu. Games play out way more realistically. I think it’s because the game thinks 2 humans are playing and lefels the underneath code and the playing field.
What's your quarter Length? Do you still use 15 Minutes and 11 Acceleration Clock?
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Old 11-23-2023, 01:54 AM   #39
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

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What's your quarter Length? Do you still use 15 Minutes and 11 Acceleration Clock?
15 minutes with 13 second runoff. But i do have custom playbooks on both sides of the ball and the teams run the ball at a realistic clip. Try 12 runoff if you use default playbooks.

The default playbooks in this game are garbage. Both offense and defense. Offense has too many pass plays and some of the teams dont have plays for certain situations. The defensive books have way too much zone and not enough blitzing.

People fuss about sliders and player ratings being too high but the playbooks are the biggest problem. Most of the problems we see is based on playbooks. If they were to put a little bit more time into playbooks, more people would love this game. These playbooks are the brain of the game outside of the awareness rating.
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Old 11-23-2023, 08:04 AM   #40
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Re: Using 2 controllers with custom playbooks for CPU vs CPU games

Quote:
Originally Posted by tommycoa
15 minutes with 13 second runoff. But i do have custom playbooks on both sides of the ball and the teams run the ball at a realistic clip. Try 12 runoff if you use default playbooks.

The default playbooks in this game are garbage. Both offense and defense. Offense has too many pass plays and some of the teams dont have plays for certain situations. The defensive books have way too much zone and not enough blitzing.

People fuss about sliders and player ratings being too high but the playbooks are the biggest problem. Most of the problems we see is based on playbooks. If they were to put a little bit more time into playbooks, more people would love this game. These playbooks are the brain of the game outside of the awareness rating.
Truer words were never spoken. Playbooks playbooks playbooks...
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