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Madden NFL 10 Blog: Customization

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Old 03-30-2009, 11:34 PM   #153
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Re: Madden NFL 10 Blog: Customization

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Originally Posted by KANE699
It's not that easy in the NFL or we would have a return a week now wouldn't we, we kind of do now but there are teams that go years without a punt or kick off return for td's, I would like slightly better blocking but not by much, its pretty good the way it is now and isn't super easy to score a td.


In fact I still havent gotten the 2 ko's for td or 2 pr's for td achievements yet.
The Bucs returned a kick for a TD two years ago! THE BUCS! They had never done that before.

Hester has had multiple games with multiple returns. Not everyone is hest, but let us also forget Bush's first NFL TD was return, or Dante Hall's crazy season, or Packers Fans and Michigan fans [and Ohio state fans] remember D. Howard.

Not everyone is a star returner, but the stars do it a lot. There is a reason why they say "don't kick it to Hester." After 3 seasons he is something like 3 returns away from the All-Time Carrer mark I belive. Also, if you count the post season, I think ESPN said he has had more ST returns than any player in history.

Returns are hard, but not that hard as the real life stats will tell you. Derrville is right on, and I belive the two years before were both even higher.
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Old 03-30-2009, 11:45 PM   #154
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Re: Madden NFL 10 Blog: Customization

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Originally Posted by PGaither84
The Bucs returned a kick for a TD two years ago! THE BUCS! They had never done that before.

Hester has had multiple games with multiple returns. Not everyone is hest, but let us also forget Bush's first NFL TD was return, or Dante Hall's crazy season, or Packers Fans and Michigan fans [and Ohio state fans] remember D. Howard.

Not everyone is a star returner, but the stars do it a lot. There is a reason why they say "don't kick it to Hester." After 3 seasons he is something like 3 returns away from the All-Time Carrer mark I belive. Also, if you count the post season, I think ESPN said he has had more ST returns than any player in history.

Returns are hard, but not that hard as the real life stats will tell you. Derrville is right on, and I belive the two years before were both even higher.
After a how many year drought, oh wait, their whole entire history, Clifton Smith also returned one for them last year.

Thing is its still hard to return kicks or punts in this league, there was one person who returned multiple kicks for td's this year (Justin Miller 2) and Jonnie Lee Higgins had 3 punt returns for td's. In fact only 4 players had multiple returns this past year.

Doesn't happen that often man.

Last edited by KANE699; 03-30-2009 at 11:48 PM.
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Old 03-30-2009, 11:53 PM   #155
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Grrrrreat blog. Lovin' what I am reading so far.
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Old 03-31-2009, 12:05 AM   #156
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Re: Madden NFL 10 Blog: Customization

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Originally Posted by Ian_Cummings_EA
Kinda surprised few are caring about the injury and fatigue sliders...those have been requests for over 5 years I think.

Also, accelerated clock threshold is a number at which the play clock will run down to...you can toggle between 15, 20, and 25 seconds. Say you have it set to 15 seconds, then as long as the play clock is at 15 or above, then it will run down to 15. Same for 20 or 25.
Can I get that down to 5 seconds? I'm already livid at waiting 10 seconds b4 each play in 09 because the CPU takes 10 seconds to snap each time.

Please make an option for 5 and 10 seconds.
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Old 03-31-2009, 12:12 AM   #157
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Re: Madden NFL 10 Blog: Customization

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Originally Posted by blackngoldfan



One thing that I didn't see in the blog was an option for In-Game Saves. I really hope you guys somehow fit this in the game for us folks with wives and children.
I have a wife and three kids myself.

So yeah...I was hoping to see this too. Maybe we'll get it yet.

Great news in this blog Ian! Love getting Acc. clock, sliders for injuries and fatigue. For lots of us...these features are huge.

Thanks again Ian.
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Old 03-31-2009, 01:33 AM   #158
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Re: Madden NFL 10 Blog: Customization

It was a good blog, not the most exciting but a very good blog. I am very excited about the fatigue slider.

I hope this will apply to realistically to all players. wide outs especially so people won't keep dropping back 20 or 30 yards with the QB, and getting 50 and 60 yard gainers to one receiver or any reciever for that matter. The reciever will most likely not catch it in stride or catch up to the ball at all late in the game on a deep ball if their great talent is abused.

B/c I know how people wanna bomb to Moss or T.O. the entire game.
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Old 03-31-2009, 02:31 AM   #159
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Re: Madden NFL 10 Blog: Customization

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Originally Posted by Ian_Cummings_EA
Kinda surprised few are caring about the injury and fatigue sliders...those have been requests for over 5 years I think.

Also, accelerated clock threshold is a number at which the play clock will run down to...you can toggle between 15, 20, and 25 seconds. Say you have it set to 15 seconds, then as long as the play clock is at 15 or above, then it will run down to 15. Same for 20 or 25.
AWESOME TO THE MAX!

Injuries and fatigue are a vital part of a game and franchise mode... good stuff...
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Old 03-31-2009, 02:43 AM   #160
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Re: Madden NFL 10 Blog: Customization

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Originally Posted by AnyGivenSunday
It was a good blog, not the most exciting but a very good blog. I am very excited about the fatigue slider.

I hope this will apply to realistically to all players. wide outs especially so people won't keep dropping back 20 or 30 yards with the QB, and getting 50 and 60 yard gainers to one receiver or any reciever for that matter. The reciever will most likely not catch it in stride or catch up to the ball at all late in the game on a deep ball if their great talent is abused.

B/c I know how people wanna bomb to Moss or T.O. the entire game.
Yea. In order for this to be a factor the default fatigue slider has to have a decent amount of fatigue because that's what online ranked games will use. For franchise you can adjust it however you want.
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